What Is VRR? How It Works And Its Significance To Gaming.

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The main job of VRR is to eliminate screen tearing when playing games. Tearing is a kind of visual glitch, where the image on your TV shudders mid-frame before carrying on as before.

VRR eliminates this by syncing the refresh rate of the display to that of the console’s output. You get no more tearing, with no performance hit because the console or PC is the pace-setter, not the display.

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#gadgets #vrr #gaming #graphics #ps5 #xboxx #xboxs #tv #smarttv
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I didn’t even know what vvr meant until everyone started saying they wanted it, then all of a sudden I wanted it too without even knowing what it means. 🤷🏾‍♂️

enigmathegrayman
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I can’t listen to these robot voices, I like humans

mfamusic
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This video helped be WAAAAY better than other videos thanks a

Crimson_Kasim
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I watched many videos about vrr but yours video is best and understood vrr corectly thank u bro i subscribed good luck with channel

RealChristophernolan
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In simple terms the tv can display what the console is doing in real time. Most games don’t have a locked frame rate and some games the frame rate can dip from the tvs 60fps panel causing tearing. If a tv supports VRR the panel is not locked to showing a certain FPS it can show it in real time with the console.

ryans
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With vrr, you are taking away image clarity in motion, and In some displays you are taking away some brightness.

stansmith
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Vrr is only required for tv gaming or monitor as well?

stick
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I have a 85” Q80A Samsung tv. When I put it in game mode I notice in detailed areas like hair and trees and miscellaneous spots that there seems to be an issue with contrast. What I mean is it looks like the contrast is switching on and off continuously. I have notified Samsung and they have no clue what is going on and I have tried every setting on my TV and PlayStation. I notice it more when it is in game mode and HDR is turned on. When I turn HDR off it goes away a little but is still noticeable. When I turn game mode off it goes to normal but the high contrast is no longer there. The crisp detail is not there anymore.If anyone has an idea what is going on please let me know.

raytonwhite
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A game that constantly fluctuates between low and high frame rates is not pleasant to play, regardless of having screen tearing or not. Every time the frame rate drops, the controls responsiveness will drop too. And when it comes back up, so will the controls responsiveness.

Can you image playing a game where you are trying to aim and the controls are constanly alternating between lagging and not lagging? VRR won't fix that. VRR just masks the issue by eliminating screen tearing but you will still have trouble with the controls when playing the game.

ifstatementifstatement
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VRR is useful for stability when games are trying to reach 120fps but is not generally necessary as most console games have a stable frame rate of 60 or 30 fps.

This stability makes possible the use of motion technology but you were always told not to use it for gaming and use game mode instead to eliminate any input lag.

What if told you can use it to turn every game to look like 120 fps without input lag and even with dolby vision enabled?

PS5 DOLBY VISION UPDATE: 
On 23/03/22 Sony released a new firmware on PS5 that makes ALLM mandatory on Sony tvs so you can't change picture mode to other than Game.
Most people are ok with that because they don't know what they are missing.

By switching the HDMI signal format from Enhanced to Dolby Vision on a Sony tv, although it is not officially supported yet, you can now actually have the results of Dolby Vision (greater highlights, contrast, and vibrant colors) when you apply the exact settings showed in this video
after you skip the introduction to 18:03
Watch and learn how to adjust the picture settings on your Sony Bravia tv 
( XH90 or X900H and others )
for smooth motion and clarity in games without input lag.

At 24:17 you can see how to switch in Dolby Vision, in case you don't know.

Be ready to be amazed as now on all consoles, you can turn every 30fps and 60fps game to look like 120fps and also, on ps5 only, you can even play at native 120fps with these effects similar to dolby vision, a combination which is not regularly supported on sony tvs.

Probably this is possible because 120fps games are never at 4K but at a little lower resolution, so they don't reach the bandwidth limits.
On series X you need to choose 120fps or Dolby Vision and most likely this will be the case for ps5 too, when official dolby vision support arrives.

On a Ps5 you should try at 120fps performance mode Call of Duty Vanguard (with FidelityFX Cas on strength 1) and Uncharted Legacy of Thieves, with the 'graphics' picture mode according to the video (and with motion blur turned off) to see the smoothest motion ever, combined with crisp graphics and unprecedented clarity.

Also at 60fps try Gran Turismo 7 and Grid Legends which are by far the most impressive when combined with the 'custom' mode of the video and offer the closest to reality graphics you have ever seen.
Cyberpunk, GTA V (ps5 upgrades), Days Gone and almost all titles by EA have this impressive DV-like effect.

Some 30fps third-person games unavoidably have some artifacts around the character and can't handle very quick movements but it is still better than in game mode, having all the juddering (which on large panels, 75inch and above is unbearable).
A stable frame rate is absolutely necessary to interpolate 30fps, so make sure you haven't filled up your system storage because that can cause frame drops and ruin the post-processing.
Motion blur should be lowered, not turned off for 30fps.


In case you are hesitant to try picture modes other than game as proposed, you should know this:

The website Rtings.com measured input lag with interpolation on a default picture mode of X900H which has other laggy settings included and these are to blame for the greatest portion of the 87.2ms lag, not interpolation.
Proof that is possible is that Samsung managed to offer a game mode combined with interpolation at only 20ms of input lag.

If you try the exact settings you will have a concrete proof for yourself that there is no input lag at 60fps and there is a minor, really playable lag at 30fps.

The only requirements are to play a game with a stable frame rate (almost all console games except few, like Elden Ring) and to turn motion blur off and lower the sensitivity on both axis at game options.

Players who are used in turning around not smoothly, but very quickly and with sudden moves in competitive multiplayer, are the only ones that should stick to game mode.

If you own a series X apply the settings at the end of the video with dolby vision enabled, which is also infamous of being laggy on Sony tvs because there is no game mode there.
(a small correction on the dolby vision bright and dark modes: it's actually better to adjust them exactly the same as the non-dolby vision modes, cinema for 30fps and custom for 60fps respectively.)

If you own a Ps5 apply the regular settings first exhibited at 18:03, but switch the HDMI signal to dolby vision and turn HDR to always on.

nikospapasugar
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Is it like vsync? And does it cap your framerate (to 30 if you are under 60fps)?

Felixxenon
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I just know what my setting are and my tv automatically adjust never had this issue but good to know what it means.

alexander
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This allm and vrr only support by hdmi 2.1? Do hdmi 2.0 support allm and vrr?

rajasafwan
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How y’all gon explain this with only 720p frames

ptgworldwide
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Such a pixelated video to explain VRR 😂😂

vibesnovibes
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I guess some people has computer slow motion eye view. Lucky for me my eyes has built in vrr for every situation

tommyho
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Oh. I don’t have that problem. So in this case I feel like I don’t need to upgrade my tv. My TV does it’s job as it should. So my PS5 is very well taken care of.

shadowmarquez
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Ok, but my 2016 TV never did those horrible things. That doesn't explain the real gain for me.

amdesilva
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in my experience its more noticeable on the original xbox one

tropixi
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This whole time I thought it was lag. Lol

MrGamecatCanaveral