SMITE 2 Developer Deep Dive - The Item experience

preview_player
Показать описание
SMITE 2 is completely revamping our approach to Items allowing for even more flexibility and creativity when it comes to crafting that perfect build!
Join us in this week’s Developer Deep Dive to learn more about how we’re redefining Items in SMITE 2!

Get social with us at:

Become Godlike in SMITE, the free-to-play action MOBA featuring legendary mythological icons. Wield Thor’s hammer, turn your foes to stone as Medusa, or flex your divine power as one of 100+ playable Gods. No matter your skill level, SMITE has something for you!

Join over 40 million players around the world across PC, PlayStation 4, Xbox One, and Nintendo Switch - what are you waiting for? Go Ahead. Play God!
Рекомендации по теме
Комментарии
Автор

Please put in the God art in smite 2, seeing each god card art is one of my favorite things to do. supports artists too

TMsnow
Автор

Upload more videos about Smite 2! People are so hyped. A lot of players will return too

pavel_._
Автор

1:09 That crab has to be the most powerfull item in the game

philippgabainvonkries
Автор

Awesome video! One thing I was wondering and you didn't touch on: does the player have the ability to move items between slots in their inventory? I feel like this is a must-have feature with the new active items system, since one would want a consistent keybind layout for their active items every game, rather than changing it every game or being forced into building items they want in an order they don't necessarily want to build them in.

hairysovietbear
Автор

Love the sound of this. It seems like a way for players to naturally build their characters for different roles. The Intelligence focused Chaac sounds like a great way to make him work as a support, and I imagine it will work well the same way for Guardians playing in solo lane, as they can focus Strength more than Int.

whowantsfreepizza
Автор

Very excited to play smite 2, i want to play it so much.

Erickmp
Автор

I was playing smite beta 11 years ago, can't wait to jump back into the sequel

garrukthewildspeaker
Автор

Very excited for this item change up, it has massive ripple effects for gods in terms of what they can build that they couldn't before (such as crit ymir), relics they'll have access to that are either new or weren't an option before (ie on most carries), and how their abilities scale and interact with STR/INT to give more item build diversity. I'm thinking of the stealth helmet either complementing stealth characters or giving non-stealth assassins an alternative engage, or the knock-back active item having really good specific synergies. Almost makes having less gods preferable (temporarily) to adjust to this at a reasonable pace

razinik
Автор

I can't forgoe beads as support to grab sprint or something. Stupid, change it back

SaintClutch
Автор

I'd like to see what the key binds looks like on the controller.

toontastic
Автор

I love how big and chunky the color and letters for XP and gold are now, great

budderk
Автор

What I wondering about is if you can change de keybind on the fly. Because if in build A I buy my extra set of beads second and on build B i buy them last after a bunch of other actives I would still want my beads on the same bind

Hutziil
Автор

Can't wait to see how the items effect like Discordia for example, and I like the already made build for new players or players who don't want to think about the item store and just jump into the action. Item system seems in depth and also simple which I love and gives a ton of freedom very excited to try it out.

Taffery
Автор

They must implement 1 Battleground/Royale mode or 1 Deathmatch..

a.nicolasbustosl.
Автор

How are the active items going to work on controllers?

goose
Автор

This is going to be chaotic with 6 Active + 4 Skills + 2 Pots + WASD + Recall, vgs etc. How about the consol players?? It's going to be Hell for them with the controllers.Really Hate the idea of Active Items... I can see a lot of people hating it in the future along with the STR/INT system ( Taking away unique smite system to copy LoL ) This is just a pure idiotic move, waste of resources they could've spent on what users want

Gosuu_hk
Автор

Will the item store in terms of control be better regarding hooking up a controller into your PC? I noticed that the game always forces me to use my mouse to do certain things because of things like not being able to ping far away or buy items on controller as opposed to just using the same controls available in SMITE console.

revenge
Автор

Items active are gonna be a pain to use on console

unclientrandom
Автор

If it means classes in unorthodox roles get even more functionality with items, I'm here for it. I love Mage Supports and Guardian Solos as much as the standard.

BrotherShaw
Автор

So moving away from the league style items and moving towards the Dota style items then ?

reinhartdrial