SMITE 2 Developer Deep Dive - VFX

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One of the keys to Godly gameplay are the VFX!

We brought in Shayne from the team to talk us through how we are reinventing the VFX in SMITE 2 to capture the power and feel of Playing God!#smite2

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Become Godlike in SMITE, the free-to-play action MOBA featuring legendary mythological icons. Wield Thor’s hammer, turn your foes to stone as Medusa, or flex your divine power as one of 100+ playable Gods. No matter your skill level, SMITE has something for you!

Join over 40 million players around the world across PC, PlayStation 4, Xbox One, and Nintendo Switch - what are you waiting for? Go Ahead. Play God!
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Gonna love it when Ra comes around and blinds everyone with every single ability in his kit.

TimeyWimey.
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im loving the subtle Hecate spoils as it goes on. Keeping me on the edge of my seat.

Spectral
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Loving these deep dives! It grants a better perspective of the pipeline from the environment, sound, visuals, and animations that all culminate into an experience that I can't wait to try! Please keep sharing more insight on Smite 2's development!

zachns
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more videos like this. so cool seeing the improvements behind the scenes

gilot
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I appreciate you guys so much! Love the updates! Seeing how excited all of you are makes me quite excited myself!

Alphonzoification
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Hold up, hold up, so you’re not gonna be glowing gold anymore when you’re CC immune? That’s gonna mess with me badly

jfrank
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Looks phenomenal! Great work guys! Bring on Smite 2!

Theleader
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Looks amazing can't wait for a date.

EagleReelsGaming
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i have been thinking about smite 2 ever since the announcement, it has been impossible not to talk or think about it every single day. you gotta let us play it soon i cant wait

potwatch
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So hyped for this! Dedicated player since original release of smite and invested a couple thousand. Love it and so glad that yall are able to bring this game into the future.

chachuma
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Please, make sure you do a good marketing before launching Simte 2, because it could be at the top of MOBA games. I left Simte two years ago due to lack of time and also because I didn't feel the same passion for the game as at the beginning. I'm very excited about the changes and how the game looks. Please, it's crucial to reach as many people as possible so that the game has a longer life. <3

gokuu
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OMG THAT ZEUS ULT HOOOLY
PLEASE GIVE US A RELEASE DATE FOR ALPHA, I CANT 🥺

eikonic
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You're cooking and I already have my napkin.

leoros
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I like how they throw in shots of Hecate

RideTheMaverickTV
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I appreciate the technical words and specifics like using ribbons, gpu particles etc.

TheLegoJungle
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The power of physics based animations in Unreal Engine 5 is gonna be huge for the atmosphere of Smite 2. Really love and appreciate these behind the scenes videos! Can't wait to get to play the Alpha and deliver gameplay feedback!

Sidorio
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Like the accessibility for ability indicators

rado
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I’m loving the Hecate teases, can’t wait to see more of her and her kit

JackFrostYT
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I hope that little Chef Vulcan reference hints that Chef Vulcan is coming back for Smite 2. We need him!

tepig
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I appreciate the targeter colouring and colour-blind options, but I must say I will really miss the obvious CC immunity glow. Having just the text read "CC Immune" will not be obvious in the middle of fights with lots of visual effects and damage numbers on-screen. Hopefully there will be an option for the glow.

It seems weird to take a step forward in accessibility with targeters and a step back in visual feedback around CC Immunity.

jakefox