Stylized Characters with Metahumans and Fortnite Characters in UE5.1

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In this video we go over how to use Fortnite characters to create stylized metahumans inside Unreal Engine 5.1 (works with 5.2)

Stylized Mesh to Metahuman:

Fortnite characters in Blender
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thanks for sharing, your metahuman tutorials are really helpful.
Regarding character animation and rigging, you could use auto-rig pro (one of the best addons for blender) to rig any character and export it to UE using UE5 mannequin naming convention. From there you could easily use the mannequin's skeleton instead and replace it with your character. Other options would be retargeting animations

mrphu.
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Awesome. Keep making metahuman/character animation vids.

CabrioDriving
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Bro wanted alternative to mixamo as I am unable to retarget the animation to metahumans.
Please can you tell me something like that which is somewhat free and easy to retarget.

mucod