Meta Human Stylized Character

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This is my test render of this very cute little girl.
the hair is still a work in progress. not rig yet.

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Full Tutorial here:
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Oh man, with a proper hair system, this would be next level

jkzrsch
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would love to see this with Blender + UE5

mirrumusic
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I see that you used Metapipe for this. I also noticed that you have experience with MeshMorpher as well. In your opinion, is this result (including quality of deformations) possible with MeshMorpher?

binyaminbass
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So cool! What workflow did you follow? An in depth tutorial would be much appreciated

mootion
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How you did this?? any video step by step?? please

shivangipriya
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Artistas como vos son los que me inspiran a seguir a prendiendo, un aplauso

damfer
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how did you get it to play well with large eyes? i have anime style meshes id love to convert to metahuman.

beyawnko
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Did you just wrap the metahuman mesh to the mesh of your stylized character using r3ds wrap or something?

Dpate
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How did you get the eyes to work with the mesh to metahuman? The creator seems to hate really big eyes and I've had trouble getting htem to fit correctly

christopherbeatty
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When is the tutorial will be uploaded?

audreyAsDeveloper
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Take my money and teach us Master! that's Awesome.

I guessed for the general shapes you're using A blendhsape retargeted on your own sculpt? but I'm missing the part to keep the eyes right with the facial rig. they are closing and moving seemlessly. So it's black magic. Any chance to get an tutorial soon? I would pay for that!

rulg
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This is excellent my friend. Any tutorial for the same?

JaidevCGartist
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Hi nice job how did you get around the eye size and shape limitations?

davy
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What if you want to skin wrap/mesh conform a stylized beard onto MH for instance?

bridge
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That is awesome! How did you manage to work out with shoulder leather armor parts? Did you use constraints? Or Anim Dynamic?

AlexiosLair
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I would do anything for a tutorial of this!!!

chippyspeilberg
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Hello everything is fine? Do you have an email I can contact?

pjarts