Character Technology for Film and Games: Rig Once, Animate Anywhere | Unreal Fest 2023

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Discover the game-changing power of Ozone Story Tech. Join us as we talk through integrating seamless animation collaboration across various applications. Dive into the captivating Like! animated short, which showcases stunning emotions in stylized characters as our character Dee engages with Social Media for the first time.

Imagine a future of real-time storytelling with zero compromises. Ozone Story Tech delivers feature film-quality characters in games, virtual production, and traditional animation pipelines, all in real time. Don’t miss this opportunity to revolutionize your creative process.

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Amazing!! We want Ozone for BLENDER PLEASE!!

gonglory
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We need more videos and information about this. Like how I can use this tool/plugin as Modo user for example? I need to install something for Modo and Unreal, buy it somewhere? Anyway, great tool and presentation.
upd: qr code in end of the video._.

SegaMegaLoh
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At 6:40
Man my jaw just dropped at the moment when he activated the wireframe and I saw the polygones density
This is madness
THIS IS

alirezarezaei
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This is actually a incredibly big deal!

HyraxGames
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I actually watched the whole ad without realizing. Very cool 👍

yodabunny
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wowza, realtime subdiv in engine, mind blown!

KeelanJon
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This is really incredible. When will Ozone be available to try in Maya for the general public?

computron
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What are the specs on the system running this?

HemiSyncGaming
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The amount of insane tools coming out recently is causing me anxiety.

maxrose
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Looks like a great tool however as a 3DS Max user it's a bummer that there is no support for that, or at least yet?

jimmwagner
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I don't quite get the message during the entire presentation you can build and rig from any programe then animate in any programe but then at the end he says previously you'd **have** to use MODO then export to maya then export with ozone, not following that logic. Maybe i mis understood

redaizo
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Will it only works if I make the rig with the tools of Maya?? What about Blender??

chalkyd
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Thought I recognised that voice. Impressive work!

scarabrae
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So happy to see that I’m not the only one who’s head just blew up four months ago 🤯 I’m glad I’m late because I won’t have to wait as long as you poor souls who saw this debut 😅

genkijin
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Epic Games should just buy this company and implement it into UE5.

MetalGearMk
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This is really cool! But since the Ryzen 5995wx it has a 64 core and is, to put it mildly, not cheap, is not affordable for everyone :) I would like to test it and understand how OZONE will work on ordinary computers with 8 - 16 cores? Will there be real time?

ZMihran
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Will we ever see a price on the web site?

fx_node
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Bro… so I guess rigging limitations are out of the window now? Incredible. Gotta learn ue5 rigging now

xxTacolord
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Lol everyone talking about blender. You know we dont get anything until later

blacklikethesun
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Can someone from unreal engine make a tutorial, clear tutorial on how to animate metahumans with live link? There’s no clear info out there

mrsselftaught