I strongly recommend: Elden Ring Shadow of the Erdtree (Spoiler-Free Review)

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Shadow of the Erdtree is the perfect curtain call for one of the greatest games ever made – an expansion that manages the impossible task of making us feel that same feeling we had when we stepped out of that tomb and beheld Limgrave for the very first time.

Review code provided by Bandai Namco.

Video written and voiced by Ralph P.
Edited by Austin B.

#Review #EldenRing #shadowoftheerdtree
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The duality of wanting to consume any fromsoft hype content vs. not wanting to spoiled in any way..

hughjass
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I love how there are a lot of cool boss names, and then there's "Golden hippopotamus"

joshualing
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Embargo was up 45 minutes ago, but you waited for the nintendo direct to end, you clever boy

Gumpy
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Oh Miyazaki, what swamp have ye prepared for me this time?

patrickpaterson
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In the immortal words of Yoshi P -- "Elden Ring DLC..."

sorryshiina
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The sound it makes when you stagger an enemy is top 5 best gaming sounds

azaelandy
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friendly reminder to not go on social media to avoid spoilers; people are already spoiling the ending/ final boss

cog
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I've owned Elden Ring since it was released, I have only just now started playing it for the first time and I'm loving it. Can't wait to get the DLC too.

iamthestormthatisapproachi
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The difficulty system is there because FromSoft have learned from previous expansions that some players want to enter with their end-game builds and just an equal amount of players will do it with relatively fresh characters. This is just a way for them to make sure you won't stomp on everything immediately and loose out on the experience.

SlizenDize
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50 hours?!? Now that price tag makes a whole lot of sense

HeyItsTheWykydtron
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Wanting increased complexity for the Shadow Realm Blessing strikes me as missing the greater context of what they are, namely they're not only supposed to improve your stats, but also encourage exploration for power in the same way the base game does even for fully-built endgame characters. The kicker however is that the Shadow Realm Blessing only works within the Land of Shadow, and thus it can't be too complicated due to the fact that you do have to step back into the Lands Between. Imagine if the Land of Shadow introduced this whole new amazing ability to increase your carry weight or cast more spells like you said... and then imagine playing without those new amazing abilities when you go back to fight Maliketh or Radagon or Malenia, because those abilities don't carry over into the Lands Between. You'll basically be locking players into wanting to play ONLY the expansion areas because all of the interesting new abilities are in there.

Imagine if you're playing Phantom Liberty, and you get all these snazzy Relic Abilities that allow you to shoot rockets at full auto or do amazing finishers, but then you can only use those abilities within Dogtown; it would SUCK massively to be locked out of such a unique set of abilities because you can only use them in one small area of the larger game, and I bet it'll fester resentment among the playerbase if they did that.

In summary, the Shadow Realm Blessings being "boring" is exactly what it should be within the greater context of Shadow of the Erdtree being an *expansion* to Elden Ring, because at the end of the day it is still an area connected to the Lands Between, and players should maintain parity in terms of new abilities between realms, hence why you're able to carry all the new weapons, spells, and items you find in the Shadow Realm to the Lands Between.

StrikeNoirE
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Sorry Chillup... I very very RARELY skip these reviews with minor spoilers, but the magic of finding a new area playing these game are always indescribable.
The exploration on FromSoft games is 50% de fun for me, so I will let a like already. Because you're a cool dude.

I'm taking a 10 days vacation just for this DLC.Just pure bliss over here.

Good gaming everyone! :)

GuiiBrazil
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Man, after 50 hours and 100% completion of the dlc, I am so satisfied. Like the base game, the dlc exceeded my expectations. That’s only something From Soft can do at this point. Now that the work on the Elden Ring content is completely over, I am so excited to see what Miyazaki and the company are working on next

vizwzuc
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can't wait for this! first time listening to your review and not watch anything on screen lol - congrats on 1M subs!

iamToyoToyo
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I bought Elden Ring back in March as my first FromSoftware game. I accidently bought it at full price as I thought there was still a discount (pay attention to your purchases!) but I'm happy for that mistake. This has easily become one of my if not my favorite games that I have played. The sheer size and scale of the world pairing it with the deep the mythos has given me a feeling no other game may ever even encapsulate. I see this DLC as a friendly gesture of the middle finger to those that charge the same price for only a quarter of the content this has to offer, even if that quarter is great.

Edit: I am departing off the pickle of Elden Ring and now I must try finger but hole.

jonlongdong
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You don’t often see development companies with so much consistency. I don’t think I can even name one besides From Soft that never misses. Capcom has been doing well lately though.

sol
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Listening to this one - always appreciate how Shill writes his review for the curious but not wanting to have things be visually spoiled people like myself.

NPCLiam
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Just finished my build got all flaks fully upgraded last night and beat game again can’t wait for this

bobzdobz
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20:18 blood and wine

but that is arguably the best dlc ever made, so if shadow of the erdtree is going to draw comparisons to that I'll be happy

slimmortal
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Only FromSoft would hide the release of Elden Ring 2 in an expansion. The size of this "expansion" is mind-blowing. At least 50 hours, but looking like it's verging on 100 for a full playthorugh. I love FromSoft. Can't wait to see what the future holds.

chase