5 HUGE Mistakes Creators Still Make

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There are 5 major mistakes keeping you from being a fantastic Geometry Dash creator, and they aren't inside the GD Editor...

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as a creator who's gotten about 37 creator points over the last year or so, even before i started creating in gd fully and mainly used gdpses, i've had a really rough creating history over the last few years, even since i started, and a lot of that just came from me not really being all too willing to listen to other people's (useful) feedback and overall just feeling like i wouldn't ever be a good creator because so many other people make stuff much better than i did.

i think this video does a really good job at going over things that people end up naturally doing because they're a small creator, even if their levels show a ton of promise, creativity, and potential. as an improving creator myself, i would totally recommend avoiding the mistakes talked about in this video as well, and embracing just being you in the editor!!! theres so many cool and awesome things you can do in the editor, don't let your imagination go to waste trying to impress other people, just make stuff you enjoy!!

big thanks for letting me help out for a small portion of this video too, and I hope this catches the attention of small creators, as someone who's been a small unnoticed creator for quite a while now as well. :) ⭐

ZhenAxel
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Watching this as a non-creator and agreeing with all of it.

ArcadeAce
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THANK YOU FOR THIS MAN! I like creators like 2003devin bc they litterally just do whatever the hell they feel like and I want to do that too!

SaviN
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Thank you so much for the tips! Number 3 is probably the most useful one imo because i struggle to find design ideas everytime

Szyly
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3:58


Him saying to have fun at creating WHILE I JUST WANT A FREAKING CREATOR POINT

therandomtoastie
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The finding inspiration part was such a game changer when I realized I could get inspired by stuff outside of GD. Anime, manga, album covers, mood boards, even the music I use, all play a huge role in the levels I make nowadays

Flaaroni
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As a creator in gd myself I absolutely agree to all of these, a few years ago when I was creating more and had time to create levels more often I used to compare myself with other creators as well and like you said in this video it helps with inspiration but then you start losing that motivation and start getting burnt out and having to quit creating for some time and so I learned not to compare my creations all the time, show my creations more often to people, and take criticism in a more respectful manner. :)

AlexGD
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I've had MANY failed attempts at building levels, and I was on the brink of just giving up and moving on to only beating other levels. But this video changed my mind, even if it takes 1000 more failed attempts, I want to be a good level builder, and as long as I get feedback from more experienced players, and don't compare myself to better creators, I think I can get there. Thanks for the video!

Fade_GD
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i agree with a lot of the points in the video! i struggled myself with some of them, and i think those are good tips that might help some people, and even myself

another tip is not to get focused on the kind of rating you get (star rate, feature, epic, etc...) because this can really demotivate you if you dont get the rating you wanted

TheBester
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This made me cry btw the comparison part has some music that makes me sad "and the pit of demotivation" is really a good quote to never ever compare to others because fun is better than comparation so this actually get me some kind of motive

Jawzesty
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As Henflurry, RobTop's father, I agree with this.

Henflurry
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The last 2 points are so important, it takes time to understand that for yourself. Its also to mention that it might be hard to exit that spiral of not liking your levels because you set yourself a high bar.

kimi_
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thanks for making this video. ive been "working" on a level for a friend's gdps that ill later upload to gd and i insist on finishing in 2.1 but i barely have the time to work on it and when i do i feel like working on my other projects. taking inspiration from things outside of gd is an amazing trick and i found out about it through a similar pattern i began to see in fan-derivative works of everywhere at the end of time, where the ones that really caught on had inspiration taken from events that happened to them or other big experimental music artists and ones that were mishmashes of preexisting ideas got boring. i want to build gd levels because i like the music and thats why i am building this level ive felt stuck with for months, but i am proud of how its coming even though its hard to build

Hidden
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2:02 i named my top 1 lvl cygnus based off the black hole, cygnus x-1, because i wanted to make something like the level cosmos by cherryteam

rat_in_the_park
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One of the best advice videos I saw in a long time. Thank you so much, and happy birthday again!

finatinho
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3:06 I always compare my levels to the lowest of the low quality rated levels. It gives a sort of dominance and superiority, though you’ve gotta use it wisely. If you compare your level to a “bad” rated level and see it as better than yours, it can really crush your motivation.

TateyWateyMateyYT
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0:35 Ausk: 1st mistake - not showing your work
3:38 Also Ausk: just do my own thing and don't care what others say
Logic???

herlicgmd
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This video is cool and all, but any level I create wont be rated anyway and have like 20 plays bc I am nowhere popular in the community. And that’s the most demovating thing ever for me.

Novastars
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I have been having trouble with motivation with me, trying to become an artist because I used to watch art YouTubers and they were way way better than me and I always hear people say don’t worry you’ll get better or something along the lines of don’t think about that you’ll get to their level eventually but nobody ever said there will always be someone better than you at certain weird things or popular things or things that nobody even knows about besides you and a random guy but no matter what you do there will still be someone better at one certain thing and to not compare yourself to bigger people who have been doing this for way way longer at first I didn’t really understand that but I took your video and all I did was replace Geometry Dash editor and level making with art and drawing painting and stuff. thank you for opening my eyes.

Lucasaguy-tt
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this is the best advice id ever had for the past few days of trying to create my first gd level, nothing really felt new to me as much as the last mistake

so basically theres this game called undertale and another game called fnaf, im trying fo make an undertale fangame which has a few aspects of fnaf in the game just for fun, youre probably saying now “yeah its just another guy that wants to make something entirely new” well actually no its just that i felt like making a whole game in gd like i did in gamemaker

one thing thats stopping me from making progress is me comparing myself to the original game and fnaf as well, i always think that im not actually making something too similar, and then felt like “dude everyones gonna hate the level whos gonna even play it” and ended up quitting, i saw this video, im back on track

redour-rs