Diving Into the World of Voxel Game Development | Devlog 0

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Hey everyone, this is my first gamedev video in which I document the starting process of my first attempt at a complete indie game in Unity.

Any feedback/suggestions are welcomed!

Some tutorials used:

Chapters:
1. Introduction: 00:00
2. The First Voxel Game: 01:20
3. The Experimental Phase: 03:05
4. Creating a Building System: 06:33
5. The Game So Far: 14:06

Track List (all music sourced from Epidemic Sound)
1. Movement of the Unknown - William Claeson (chapter 1)
2. Press X Twice - Lexica (chapter 2)
3. I Can Feel It Too - Leimoti (chapter 3)
4. Code Red - Rijko (Chapter 4)
5. Deep Space Samurai - Forever Sunset (chapter 4)
6. Cirrocumulus - Static Glow Sounds (chapter 5)

#devlog #gamedev #indiedev #unity #voxel #building
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As a fellow web dev this is really inspiring to see. Excited to see where you'll take this!

rickvanmook
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I just love everything with voxels, infinite possibilities. Great video, looking forward to seeing how the project develops

Diplomkeks
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Really nice pace, visuals, VO and story - perfect for a devlog series, nice work! Looking forward to following along with the progress 😄

kraavok
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Cool stuff! Definitely staying tuned. You've also got some killer tracks on the video, but maybe turn the music volume down just a tad in future videos. Don't know if it's just the musician in me, and I appreciate the fact this is the first one in a series, but I feel like that would help focus on the narration.

ensiopoidokoff
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As someone who also has the habit of constantly switching ideas and pivoting, I am really impressed with how well this worked out for you! It feels like all prototypes and systems you've been through are eventually building up to this project, where you can finally take full advantage of the experience and tools gathered from the previous ones. Good luck!

ninjachompek
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one of the best first devlogs I've ever seen. Can't wait for more. Coincidentally, I've just recentelly decided to also go with building the in-game editor before other things.

HRZN-xjum
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What a great start! Building systems are always tough to hone in, as tons of QoL features need to be added until it feels fluid to use

SpikeStudio
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Everything is looking good so far! I'm excited to see the progress you make.

artdude
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Duuude!!! I feel like we're the same person: web dev by day, developing proc gen voxel game, and i think i have same telecaster too haha

you're awesome, please keep this up! we are with you, my friend ❤

kshyr
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Great first video! 😊 and very interesting topic. I recently made the jump myself and started making devlogs about my game, which funnily enough also has a custom level editor. So it's cool to see how you're approaching the whole process. Looking forward to more!

bachwaregames
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ahhh yes the butterscotch tele. Nice devlog, welldone. I feel like so many people start devlogs and dont have a clue the kind of game they are trying to make.

LilArquebus
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found this video while researching something, nice job dude! subbed and looking forward to see what you come up with!

CallumUpton
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This looks very interesting 👍 good luck and keep going

Tx_
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As someone who's also in the process of learning game dev to eventually switch from web dev, this video was really inspiring! Looking forward to the next one!

detpikachu
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Nice devlog! I'm also a software developer mainly focused on web stuff. Also took a dive into game development. Keep that good work!

alexanderelert
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About to start my journey, and this was lovely to watch. Thank you. Look forward to the progress and your future devlogs!

kc-mewl
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Cool devlog, perfect for me because I am really interested in voxels:D

pangangowskiDEV
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Looks amazing!! I'm looking forward to seeing where you take this :)

cutelyn
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So cool to see your process, please keep making these devlogs. Awesome style of video too. Consider me a subscriber!

camdencoble
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Wow. This took a turn I didn't expect.
Great channel, very chill voice & editing style, please keep it up.

tbh. I wouldn't mind if the game turnes out to be a simple building game, would be cool for artists to create, upload and share those buildings.

janikcodes