What is Maya Good for

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Today we are going to talk about Maya which is an industry-standard software developed for modeling animation, simulation, and rendering.

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Thank you for giving this wonderful insight. Now I've got the right idea on what software to use.

crowserainance
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Maya is a solid program for production pipelines and it has the flexibility that studios may need if a heavy bug is prohibiting them from doing work. They can get on the phone and solve the issue. Meanwhile Blender you may have to wait days, and sometimes even weeks, but that is a tradeoff you make for the opensourceness of Blender. Blender is also more intuitive in my eyes due to the simplicity in shortcuts. So it all depends on who you are and your use case and I think it makes more sense to start with Blender to begin your journey as a 3D artist. It's free, and it allows you to decide whether you want to even do 3D art in the first place. Finally, Maya can be pricey at times, even the cheapest price tier, but Arnold is truly attractive.

MichaelHickmanD
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It's a bit easier and faster to rig in Blender. But for complex rigs Maya is very good. I started with Mata LT but would recommend Blender first unit you get to grips with the basics. Also Maya offers live link and is slightly easier to export animations to UE or Unity. In Blender you will want to use Send to Unreal and Export to Unity Maya also has a very good auto retopo tool.

sqwert
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I wanted to use maya but I went with blender eventually. It's free and I find a lot of learning material as compared to maya

QwecySlim
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Maya is really awesome !! but for someone wo is starting or learning the basics I think it's really frustrating, not only because of the price that is overwhelming for anyone who is starting out, but also it crashes often if you don't know its tricks.

I have seen many of my students become afraid of 3D just because they started with Maya, which is not the case with Blender.

I think that the best way to enter the 3D world is to start with Blender, learn as much as you can about the basic concepts and only then change to the software that you consider most useful for your work, both for the cost and for the tools it offers.

As I always tell my students, softwares are tools, you are the artists 🧡

ignaciobarthelemiez
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the ammount of blender users just bashing maya....
guys do you not realize you're doing the same thing maya users did when blender first came out, just learn both and get a stronger toolset

Nylnezz
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I've been Maya for over decades mainly modeling and visualization for commercial work interior design, and making character mostly for hobby. I do recommend using this ONLY if you can make BIG bucks with it. If you just bottom tier income freelancer or outsourced don't bother it unless you want your live ruined when autodesk raid you.

vivoslibertos
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as a Blender user, I find Maya very useful and fun, even tho it's complicated and weird in the first place

*Tips, explore Maya usually on his tool, A lot of them hidden

abiyyupanggalih
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Thanks you ! Maya is a very very powerfull program. For me, it's not a personnal good program because his price is big. Personally, i use Blender because he is free, and despite that, a big potential. 🔥
PS : French, so my english is not perfecto sorry 🙃

lope
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I was a hard core Maya user for more than a decade but since moving over to Blender I have not only saved a ton of money but have zero desire to go back to Maya!

kevinm
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So, instead of ruling out if Maya or Blender is better, why not use them both to achieve even greater results? Me personally, I find 3ds Max to be more friendly about modeling than Maya or Blender, but animation in Maya I find it way better than 3ds Max. Lately I have been learning Blender also and I was amazed by it. Also, there are too many similarities in Maya and Blender that if anyone tried them both will know that you can achieve similar results in about the same time. Still have not used Blender to animate, but I look forward to try it. Try using multiple softwares and see what results you can achieve. Anyway, best software is the one that you master.

vertmaster
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Hello sir can you help me to choose gpu for 3d softwares like blender unreal engine maya and 3ds max etc....my options (second hand mining gpus) are 6700xt at 420 usd dollars around 1year old and 3060ti zotac twin egde 440 us dollar or should i find 3070?

Ramattra-ow
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What's your thoughts on Blender vs Maya in 2022? As a beginner one should Learn Maya only because its Industry Standard or Blender? Do you think Blender will be one the Industry Standard in coming years?

naqabposhniraj
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As an animator I would love to use Maya but I can't afford it so Blender plus add-ons is my best course.

AutodidactAnimotions
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If i import a model into my scene and submit the assignment for school will the teacher be able to tell if I have imported it instead of modelling it myself ???

Slowpoison
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for game environment you choose maya or 3ds max ?

greenlife
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if you want to work in the industry on feature films learn Maya, if you want to work at smaller indie studios learn even then id say still learn maya

baileysmith
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I would use maya but it is very expensive compared to blender.

sebastianmontrose
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I love how everyone is comparing it to Blender😅

ajibolafagebo
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The problem of maya is only the price, while the biggest advantage of blender is the absence of it.

edmatrariel