5 DEVS Make a GAME without COMMUNICATING! (FPS edition)

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0:00 - Intro
0:32 - Cowsins
2:25 - DualWielded
4:31 - Game Dev Rocket
5:23 - LanaLux
6:50 - Turbo Makes Games
8:24 - The Indie Accord
11:02 - Reactions
14:12 - Meeting between the DEVS
18:47 - Conclusion
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Hey everyone! If you've always wanted to make your own games but don't know how, check out this link:

Blackthornprod
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7:23 "So, I actually ended up removing most of that stuff"
7:27 "I noticed that it was getting old very quickly" 😮

RoddKane
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Turbo: removes varying movement mechanics to make the game interesting
Also Turbo: The game became boring very fast

OtterIsVibin
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Yeah I gotta say removing most of the movement mechanics was not a good idea

Jamberss
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Turbo: I removed all the controls because I thought it was to complicated, then I got bored while playing the game so I added an ad for my channel and made it an important part of the game.

belzedk
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Bro I personally think Turbo ruined it by removing wall jumping and dashing. What also completely ticks me off is he said he "improved" the movement

thenuggetcave
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DEV - if i hinted robot sounds, maybe the next dev turns it into a mech game
NEXT DEV - Makes it cute af

MOBASMC
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"I removed all the extra movement features to keep it simple-" the very next line "the game felt a bit too basic and linear"

hubertsmith
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Guys turbo just forgot the first rule of game design: every game is improved by a grappling hook and wallrunning

zachb
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Hopefully Turbo actually reads the comments and understands why people criticize him

itskxmi
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Turbo Makes Games: *removes the most fun part of the game*
Also, Turbo Makes Games: "So, now when the character controller was improved..."

I don't like to sound harsh, but why does anyone want to remove something in this type of challenge? Trying to adapt or improve the mechanics previous developers did is the most fun part of this

PumpedBit
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Man turbo was so infuriating. He was complaining at the end meeting even though he ruined the game

adrianjohansson
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There should be a “don’t remove, improve” rule

Nicthestick
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1st dev - Makes a FPS
2nd dev - Makes the FPS good, hints at robotic theme
3rd dev - Makes everything cutesy for some reason
4th dev - Takes away 70% of the game and just brands it
5th dev - Clutches visuals and makes the game ok

sledge
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I think removing the movement mechanics made the game seen a lil too easy and unintuitive, but over all very good video

Kev.NTheLich
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"it seems to overwhelming, i will delete most of the mechanics", next sentence: "It is getting old very quickly" i am FURIOUS xD

villynn
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It could have been "Alice's Hardcore Parkour Wonderland" if they kept the unique movement mechanic.

daddy
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Turbo really removed the best features, added something relating to his own studio, basically added nothing useful/fun/new and called it a day. there definitely should be some rule against removing progress of other developers, what's the point if someone will just undo all the progress you made?

projectzomboidfan
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I like how the editors zoomed in on turbo at 15:46 when the 5th dev was blaming the slow movement on himself.

ottercarbonara
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Honestly I would've taken a million centipede additions rather than those movement mechanics being removed.

KregoryHaus