What SMOKE DOES! in Helldivers 2

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A breakdown of every function and use for Smoke Screens in Helldivers 2 in roughly 6 minutes.

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As always my favorite Comment from this video will be featured at the End of the next! Thanks for watching everybody, cya next time.

EravinVT
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Great info, didn't think cooking one off in my hand

wombatturd
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Me smoking Marb reds watching this video
"I'm a genius"

jalontf
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Smoke = Disengagement tools.

Excellent for when enemies swarm a non-vital area and you just want to leave. The mission timer gets dicey sometimes so being able to smoke and run is basically the same effect as a 5-minute long firefight.

vineveer
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That explains a few things, I have been using smoke way too close. The enemies are likely chasing me by sound/proximity.

IRMentat
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1:30 - You forgot the SEAF Smoke Shell.

Vaprous
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The spear can smart aim through smoke :)

TommyCurrell
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Excellent info from R&D. Helping to hone the cutting edge of democracy. For Super Earth!

nickjohnson
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I use it mainly against the bots. They’re really good at breaking engagement and staying stealthy. Wanna go to a mission without being seen but there’s a few enemies next to you? Smoke.

You’re waiting for extraction and enemies are coming for you? Smoke. If they’re in the smoke, they also can’t see you. Did that once against a Hulk and I was so close to it

jesspeed
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A couple notes:
- There is actually one more way to dispense smoke on the field, coming in quite a sizeable package - the SEAF Artillery smoke shell. You probably won't load it over the possibility of HE, Mini Nukes, Napalm and Stasis, but sometimes you have to.
- I am unsure if that is specific to the spore clouds, or universal among all sources of smoke, but I've actually seen melee bugs keep attacking the spore cloud I ran through, even after I was well over 50m away. A surprising, but nevertheless very useful effect.

darth_dan
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Ah yes, the launch me back into orbit to evac mushroom spores.
If you do want to set them off for smoke concealment while standing next to them, ensure you are angled correctly.

PerfectDeath
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I still think the smoke needs a buff before I could adding into the arsenal.

aaronmedberry
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The Mushrooms also seem to alert nearby enemies, many times I've step on one while sneaking around an outpost and at the very least a couple of enemies will run towards the shrooms to investigate.

This seems to be somewhat tied to "explosives" in general. When I notice a patrol far away from me coming my way I usually shoot my autocannon towards a rock or hill close to them and they'll stop in their tracks and run towards the explosion to investigate allowing a safe retreat before they reach your location. That or they see you immediately and call for reinforcements, it's a bit of a 50/50.

arforafro
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You can also cook the stun grenade in your hand and it will stun everything in the area and won’t harm you

AverageMOEgym
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This comment has been democratically chosen for you as your favorite comment. Failure to feature it is a betrayal of liberty and will be noted.

baval
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Came for the smoke info,
Commented to keep my C-01 permit.


Now I know how to lose any pursuing women so I can save myself for Lady Liberty! Thanks Eravin!

youtubian
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How do you get outside of the ship and jump off? That’s a true act of patriotism. Guessing it uses the hug emote to clip somehow.

thoughtgaming
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Tbh I prefer ems strikes. They use a blue stratagem beacon, have a very short cooldown, and can be used both offensively (to open up enemies to attack) and defensively (when I need to run away from a bunch of enemies or a heavy).

Lord_Chibi
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Interestingly, "Smoke Cover" is a bad term, and specifically not used by the IRL military, because:

*"Cover"* = Breaks visibility, AND stops bullets

*"Concealment"* = Breaks visibility, does NOT stop bullets

Trepanation
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You don't want this smoke (you do)

Blakobness