Helldivers 2 - Tips and Tricks Every Helldiver Needs To Know!

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In Today's video I go over a bunch of tips and tricks that every Helldiver should know when playing Helldivers 2!

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═════════ Timestamps ════════
0:00 Intro
0:28 Outplayed
1:02 Settings Changes
1:26 Reticle Settings
2:20 Quick Grenade Settings
3:18 Stratagem Hotkeys
4:16 Pelican Air Support
4:55 Don't Leave Extraction Early
5:25 Drop Off Samples
6:08 Use Resupplies A Lot
7:29 Go Prone to Avoid Shriekers
7:41 Throw Stratagems Away From You
7:58 How to Deal With Bile Titans
8:34 How to Deal With Chargers
8:54 How to Deal With Hulks
9:19 Throw Back Automaton Grenades
9:50 The Bubble Shield
10:11 The Smoke Strike
11:20 The Gas Strike
12:27 Choose Your Loadouts Wisely
14:02 Outro

══════════ Socials ══════════

══════════ Official Game Summary ═════════
Helldivers 2 is a third-person shooter developed by Arrowhead Game Studios and published by Sony Interactive Entertainment. The game is the sequel to 2015's Helldivers, which was a top-down shooter. It released for PlayStation 5 and Windows on 8 February 2024.

═════════ Video Tags ════════
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═════════ Hashtags ═════════
#helldivers2 #helldivers2news #helldivers2update
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If you accidentally kill a player, take responsibility and reinforce him. Help him get his stuff back and cover him if you can. Don't reinforce someone and throw him right back into a gaggle of enemies.

PappyGunn
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—If you reinforce someone, try to throw them in the direction of their death, so it’s easier to get their stuff back. Also, if you’re far from your team, don’t reinforce them. Have the teammates closest to their death location do the reinforcement. 90% of the time, the players go back to pick up their items
—If you have a Rover already, and have an extra one, drop it for a player who doesn’t have one.
—Always mention, samples are SHARED
—Impact grenades kill those Bile Spewers in one hit. Other grenades (including the incendiary impact) won’t kill them in one hit.
—If there’s a diamond on the map and you’re at the location, there’s still some type of item or sample there. Sometimes if it’s a Support Weapon, you have to pick it up and drop it for it to clear. Keep collecting until you see it turn from a diamond to a little checkbox on the map. That tells you that you’ve collected everything
—If you accidentally kill someone, I always use the “I’m sorry” voiceover to let them know it was an accident.
—HellDivers classic in the setting is MUCH easier to use on console. It switches between Primary and Support weapons, and you have to hold for secondary. Not the other way around

MrKickback
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These are all great tips! Also remember that samples, supercredits, medals, and req are all SHARED! No need to team kill for them.

robvogl
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People should also know that the extraction pelican only waits as long as there is time remaining in the mission clock, once that timer hits 0 and the emergency extraction pelican is called in or the timer becomes 0 after you called in the pelican, it will only wait 20 seconds and if you fail to get in then you are done for.

Many high level players still don't understand this and ask me to wait and not get inside the pelican but they don't realise that timer is 0 and regardless of wether I get in or not it's going to leave. Got kicked so many times for their lack of knowledge.

AMGG
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There is just one think I would add that I learned only recently.
There are two kinds of Signal Jammer locations that can spawn with the bots.
One with bot factories and one without.
If your Signal Jammer has a bot factory with it YOU ONLY HAVE TO DESTROY THE BOT FACTORY this will also destroy the Signal Jammer!

This is amazing. You can destroy the bot factory from a large distance away and the exploding bot factory will then also destroy the Signal Jammer, so you never even have to enter that enemy base. This makes one of the most difficult secondary objectives one of the easiest!

lordcola-
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Something else to add: make sure you reload a fresh clip BEFORE you pick up an ammo box and heal up before you pick up a stim box. You can't overcarry ammo or stims, and if you aren't quite empty, whatever isn't used is wasted.

lmno
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I just started playing helldivers and i love it. Normaly i only play solo but this game realy got me to talk to randoms, the community is rly nice and the game gets so much easier with mates

nikomint
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@2:20 Changing the bindings was a major game changer for me. I put strategim menu on R1, quick stim to double-tap L1, and quick grenade to hold L1. Made a huge difference.

TSGypside
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Definitely learned more than I thought I would going in. I knew taking out titan bile sacs stopped them from spewing, for example, but I didn't realize just how much damage it did to them overall. It'll be nice not having them tank 2 rail cannon strikes and a 500kg and keep coming lol. Also never thought of being able to move while entering stratagem codes by changing the bindings before. I think I just assumed you were locked in place regardless lol. And finally I had already used smoke a bit, but having a better idea of how it works will help a lot. And learning that fabricators can be taken out by throwing grenades through their doors and by gas and smoke strikes is a big revelation for me that will help me a ton. I'm definitely going to be taking the smoke and gas strikes a lot more often now, they seem like they'll compliment my playstyle a lot, especially against bots.

Jimera
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To get pelican 1 to hover you need to be more than 50m away. If you wait for it around 35-40 meters you can run away once the timer hits 0 and it’ll hover and give you cover fire with its auto cannon. But as soon as you or a teammate comes within the 50m it’ll land so stay away until you’re ready to board. It has a 300m range for its cover fire. If the game timer hits 0 it’ll land and you have 20 seconds to board. If you stand on the door it’ll give you a few extra seconds after the 20 seconds is up. And if you want to know how far you are from the landing beacon just ping it and it’ll give you the distance.

Troy
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Since you made mention of the shield generator, I wanted to additionally point out that Terminids will try to rush through the shield to destroy the generator. You can use this to distract a large number of bugs temporarily as the generator itself is pretty tanky. With a little practice, you can even use the shield to cause Bile Titans to kill themselves. With good placement, the bile titan will try to shoot the generator with acid but will be just outside the shield. The acid will splash on the outside of the shield and the aoe damage will directly hit the lowest hp body part: it's head.

MrTotallyUnoriginal
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That quick grenade button switch is a MUST! Like he said it will save you ass!
On the resupply we always take the hellpod booster to have full ammo n stuff dropping in, and go to the extraction to drop a supply drop so we have it when we get there after the mission.
Also, If you use the Mech or HMG emplacement you can call them in at extraction zone as soon as you drop in and then when you get there after the mission your timer should be up so you can have 2 of whatever you use for extraction. works GREAT!

jax
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Thanks Swany! I'm just shy of 100 hours in and some of these were new to me or things I knew but didn't fully understand. Great job with this and all of your content.

Rattface
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Here's a tip if you're running a loadout without a Railgun/rocket launcher/Quasar and your offensive strategems are on cooldown. Like when you're running a grenade launcher loadout.
Just throw a support/resuppply strategem on the back of the charger, it reliably tracks and oneshots them.
Haven't managed to reliably do it with Bile titans/Hulks/Factory Striders, but for chargers it works great.

etuanno
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I watched countless helldivers "Tips and tricks" vids saying "meh..." then 3:00 in your vid I already think "Damn I need to Do this !!!" congrats dude _

fv
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i know having a visible reticle would be better for combat, but i just love having the middle of the screen be clean while moving around the map and taking in the sights. so much more immersive! also feels way cooler to hit hipfire shots without the extra help. arrow key stratagems are much better though, being able to move around while calling things in is so clutch. great video for new players or for people wanting to break into the higher difficulties! <3

laatrommi
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Totally agree on the quick grenade button. Since I changed that it has been a game changer, I hardly ever used them before I changed it to quick throw.

billycurrythend
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I legit have PTSD after so many crashes from trying to throw back grenades, it's the most scary thing in the game even after the fix. Nice tips Swany!

szabjack
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Great refresher for those that I knew, and some new ideas, too. Thanks for putting this together and sharing!

TysoniusRex
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Thanks for telling me about the dynamic cross hair. I'll switch off of it once I get back home.

generalrendar