The FNAF Fan Game That Took 7 YEARS to Make….

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SCP: The Endurance is a FNAF Fan Game that was in development for 7 years. In this video I recap the game and give my thoughts. Was it really worth the wait?

Music used:
There is a Way - Eleven
Focus - Eleven
Distant Screams - Eleven
Eclipse - Eleven
Disturbance - Eleven
Xenophobia - Eleven
We Count On You Class-D - Eleven

Twitter: @PlainTrace

#fnaf #fangame #scp
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I know I'm a but late to the party but I didn't have a chance to watch the video fully until now.
I'm so happy you enjoyed it despite its flaws and difficulty curve. A lot of people were easily discouraged after Night 5 and I can see why. But that's my lesson for the future to leave more clues and hints.
Thanks for giving The Endurance a chance. I'm glad it didn't disappoint you <3

ElevenJedenastek
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Imagine being the dev and finaly after 7 years of an idea you finish it, truly amazing

Disamol
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I've authored a few SCPs and I'm overjoyed with this game's dedication to the baseline SCP canon. I know a lot of the entities look a bit different from how they are imaged on their articles, but the SCP story is told across a multiverse of endless potentialities, and it's lovely to see a game that could actually fit quite snugly into a parallel reality with its own unusual history. 106 releasing you into his pocket dimension instead of killing you outright is an excellent touch.

raptorlewis
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You can also use the mask to survive the Plague Doctor, if the lights are off. It's a really nice touch, since according to a friend of mine who knows more about SCP the Plague Doctor is friends with the mask your mask is based off

spencerofthecoast
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I have infinite respect for this game. Not only was it an absolutely incredible game with really unique mechanics, gameplay and graphics, but the fact a game like this took 7 years, and still stuck to its guns is infinitely respectable. The dev better be proud of himself for this. Seriously such a step forward. This is what we need more of in fangames.

SqueakDCorgeh
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SCPxFNAF is a thing many people have tried to make but this one looks like actual quality content

brokovnik
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BTW, if you will reach out to the creator of the Endurance for an interview he will propably accept since he's really passionate about this game.
There is a lot of interesting insights about this game development that were only shared on his Polish YT Channel and you could spread them to the international fans of his game.

maksiuko
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SCP is an amazing subject, and The Endurances uses these SCPs in its game so well, you'd think they were created entirely for the game alone.

Onemario-
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it feels so surreal to see a documentary video on a game made by a youtuber that you've been watching since 2014, damn

mecolayposting
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I love to see Eleven's fangame getting attention.

maksiuko
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Everyone wanted a mix of fnaf and scp series, but to be honest Eleven (dev) have done it in one of the best and fitting way.

waiting for this game was worth my life for sure

Snajper-Wisniowy
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10:07 these are just basic musical notes, the order listed is what you would get if you just played the notes in order, like going up the keys of a piano.

Couldnt_Be_Bothered
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I love how in the good ending it’s still very accurate to what the MTF would do to a class-D trying to escape. No judge. No Jury. Just the executioner.

Peter-
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Quick Note for those who didn’t notice: Several parts of this game (at least 173’s starting area, probably 049’s as well) are derived from SCP: Containment* Breach (unless Security Breach draws from somewhere else for its environment, in which case, the Endurance draws from there). Either way, the two games share locations, which is neat.

oksure
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I used to be really into the SCP series, so it's nice to get a refresher on SCP lore and see someone make a high quality game for the SCP universe, it's been quite some time since the last major SCP game release. Also I like 173's new design

adamusprime
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What if the devs added a gamemode where, you are in your office, everything starts out normal until you hear "Mobile Task Force Epsilon-11 has entered the facility." on the P.A. system followed by "Warning: Multiple Hostiles detected in the facility.". Then the objective changes from "Survive till 6 AM" to "Survive to earn your freedom", as in you gotta fight off the SCPs AND MTF until the Chaos Insurgents get to you. You can use SCPs in your favor, to slow down MTF, but it will also screw you over sometimes.

ConstantBit
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I was hoping you'd do a review of this game since it honestly deserves it

theplaguesreturn
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Ive been watching Eleven for a very long time and I love him, I remember him showing us a tidbit of the unfinished game YEARS AGO. Im so glad he finally managed to finish it despite his health problems

kas
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What I love is how avoidable death is. Quite a few enemies are just debuffs while the rest have simple, recognizable mechanics yet it’s so perfectly put together. Your death is always your fault. Not any enemies interfering with one another creating impossible situations.

wingdingfontbro
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This game is not only a love letter to scp, but takes direct inspiration from Containment Breach. If you love these anomalies mechanics, you should play that game.

Go_ing
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