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Java 2D physics from scratch - Pinball game old implementation method test
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Old pinball games were implemented in a very interesting way: a greyscale image was used as a map to indicate the collision area and the intensity of the color indicates the inclination of the normal vector.
For now, I don't know how to implement the paddle :( ... In this test, I am applying a force directly on the ball when i press left or right key to simulate the paddle.
For now, I don't know how to implement the paddle :( ... In this test, I am applying a force directly on the ball when i press left or right key to simulate the paddle.
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