Hades Is A GOD-TIER Roguelite You Need To Play!

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Who's the hottest God and why is it Dionysus?

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I love the amount of dialog this game has. Characters react to almost everything you do/have, and everything is voiced. Its insane really.

Deividz
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normally I like to save my comment space for a weak zelda 2 joke, but like hades is very good, everyone should play it. I don't really enjoy roguelikes/lites and I have played over 90+ hours since it released. It is built different and in a way that appeals both to fans of the genre and to those who typically aren't

razbuten
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I'm a fan of the story and gameplay as much as anyone, but I think it's also worth noting that Hades has, without a doubt, the highest production values of any roguelike I've ever played. Hundreds of lines of dialog which are all expertly voice-acted, Supergiant's signature blend of amazing music (including singing where appropriate) and amazing visual design, great special effects everywhere, unique and memorable character designs, pages of unlockable lore, etc. It's par for the course for a Supergaint game, but stands out in a genre where we still frequently accept much, much less.

davidbrickey
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“Hercules, right?”
*This man clearly can’t see through the Mist.*

jimmykeffer
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It's like taking Stardew Valley but instead of gathering resources around the town, you take a detour through Dead Cells

DokuDoki
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Need to play? It's a MUST PLAY! It just gives the right amount of "just one more time" mentality and I can't put it down! I finally defeated Hades twice now, and it's still just the beginning. Plus, Dionysus is a fine wine god daddy!

MoonSpiritChannel
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Great stuff Sno! It's easy to overlook, but "God-mode" hidden in the settings is a clever way for the devs to appeal to people who want to experience the game but want to quicken the pace of the die-progress-repeat loop of roguelikes or need the extra push to find it enjoyable. It's really well implemented

FlyPengwin
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Me: Hercules, you say?
Snoman Gaming: Yes, that's where everyone learnt Greek mythology, right?
Me: Rick, we have another one.

LogicStudios_
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The game is everything he said and more, the ost is GOD TIER

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Honestly, the most impressive part of Hades to me is that there isn't truly a "trash tier" anything. All weapons are viable, all boons are good in some situations, all keepsakes and companions have their uses, and even all mirror upgrades have space for a certain playstyle or another.

Sure, no game is perfect and above is a minor hyperbole. There are some things that are just not that good once you unlock everything (eg, some Zagreus weapon aspects, Skelly companion, or Cerberus keepsake), but even those also serve a purpose at the start of your save file by being extremely easy to unlock and serve as a decent baseline for the other options.

Often as I play other roguelikes, sometimes I find a certain upgrade that I would prefer to simply not pick it up if it's possible. This only happened in Hades when I was actively chasing specific combinations to earn achievements, and even then there is a reset boon button that you can use a few times per run to alleviate those rare circumstances.

It's not an easy task to balance so many different game mechanics and keep them all fresh and interesting. Supergiant deserves a lot of praise for that.

NibelungJ
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When playing it, I sometimes can not believe this game even exists.
Supergiant's magnum opus for sure.

hemangchauhan
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I've been playing it before there was even an ending, one of the best roguelites of this year

splurgy.
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I absolutely adore Hades' design. I love how the game nudges players towards winning runs both during a run such as getting more chances to get boons from gods you get your first few boons from or using keepsakes, shops, etc. to help run into specific resources you need or want for a specific build or my playstyle. Especially coming off games like FTL and Slay the Spire where a lot of my winning runs feel like they're due in equal part to luck and my decisions, Hades makes it really hard to feel particularly helped or hurt by its random elements which places more of the success and blame on decisions. That they added the pact of punishment to make the game harder to either compensate for or outright strip away some of those safeguards if you want is an extra touch.

Also going to second all the comments saying you should play Transistor. Pyre informed a lot of the story elements of Hades but its mechanics feel close to Transistor's (particularly the boons / weapon modifiers). Its also my favorite OST of Supergiant's games which is saying a lot especially with how good Hades' OST is.

austindaniels
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One of the absolutely best parts of Hades is the progression.
There are so many parallel paths of progression. Some is "just" story, some is pure stats, some is world lore and there's a bunch more.

Heck, the post-escape progression is the real beauty. More story to progress through, the Pact of Punishment modifiers, the rewards for the different heat tiers.

Kartaal
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this game slaps so hard. the amount of work put into the dialogue, the gameplay, the storyline, the soundtrack, the replayability...incredible. so happy to see this shared on your channel!

riobe
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This video needs a spoiler warning. If you care so much about getting people to enjoy this game, put a spoiler warning on it.

Qieth
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"Hercules right?" - weird way to spell Age of Mythology

hamelconsultancyllc
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Him: "Hercules right?"

Me: Age of mythology

itaystav
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Well, I went from "I think I'll pass on this one" to "well I hope I get that job I'm looking for soon so I can get and play Hades."

Story is always a big thing for me, and the lack of it is why I end up dropping games like this, but hearing that Hades has a very interesting and character-driven story (my favorite kind of story) it feels like it's a must-have now.

divinkitty
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one aspect not talked about that greatly contributes to the greatness of this game is the MUSIC. Darren Korb has been much lauded for his work in previous Supergiant games but I think this is his best work yet. He also sings the part of Orpheus as well as our main protagonist, Zagreus (and many others). The music can oscillate between pulsating rock and woeful solos and they are all stirring.

jenniferchough