The black myth of China's video games: how Wukong became a global hit | ABC News

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China's latest video game, Black Myth: Wukong, has gone viral this week, bringing the classic Chinese tale Journey to the West to audiences worldwide. With its incredible visuals, the game is establishing China as a gaming powerhouse — a surprising feat for a country where gaming consoles were once banned. ABC Chinese journalist Kai Feng explains why this game is so popular and what it means for China's soft power.

Editor's note: At 02:47 in the video, the expert's name should be ‘Jaime Garcia’. We regret this mistake and we apologise to Dr Garcia and the audience for this error.

Welcome to ABC News In-depth, where you'll find our long-form journalism and other videos to help you understand what's going on in the world around you.

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Thanks, learnt a bit about the history of video games in China. Liked how you balanced the success of Wukong with the sexism controversy around the gaming publisher's work culture.

andrewlim
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ABC News doesn't open up the Comment section very often ! 😊 Please leave some comments ! 😊

chopinmack
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West builds game: no problem
China builds game: "for China to increase soft "powah" and increase its global influence"

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if sweatshops and subsidies funded by sweatshops are unfair trade practices, what about depriving people's freedom to use game consoles in order to develop net games

swinglowalabama
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88% sales from China. They might have dump on Chinese at cheap price. Although it's a good game but not up to the masterpiece Classe.

rxucjhh