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Fixing Blockiness in Normal Maps: Texture Compression

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Discover how to resolve blockiness issues in normal maps by switching texture compression settings. We explore the benefits of UASTC over ETC1S, enhancing visual quality while simulating depth in your textures. Watch as we demonstrate the key adjustments for optimal results. #TextureCompression #NormalMaps #GameDevelopment #ShaderTechniques #CreativeCoding #WebXR #WebGL #WebGameDev #WebAR #GameDev #WonderlandEngine