Blender or 3DS max: Which is the Best for Archviz in 2025?

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That was one of the main things for me. I got fed up paying licensing fees for Max and Corona. So I switched to Blender and using the money to pay for good training courses. It's much easier to learn that way and the community is great with Blender.

ndBirth
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As interior design student who's trying to improve my visualization skills, this video helped me to decide what software to study. Thanks!!

brin
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I'm a big fan of Blender, and I've been using it for my Archviz work for two years. However, problems arise when trying to collaborate with other Archviz studios.

Here in my country, most Archviz artists use 3ds Max with Corona or V-Ray. Since some of them are often overloaded, they frequently collaborate with other studios to handle the extra work. The workflow goes smoothly if you're on the same page, but not when using different software

HarD
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Just in case, Corona is a bidirectional path tracer where Cycles is unidirectional. That's one of the reasons why people might like Corona over Cycles for interior shots, but there's an unofficial addon for blender to use corona renderer if you are interested, vray is also developing a version for Blender.

xanzuls
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V-Ray 7 is coming to Blender. It will change alot of things.
Why V-Ray instead of Cycles?: Frame Buffer (Post-prod, Lightmix, History), Cosmos...

Imagine Blender with V-Ray, powerful splines, an Edit Poly modifier, a UV Map Modifier...

marcdartist
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Great video mate! I didn't know that about 3ds max that it can handle bigger scenes more easily. I'm sure many will argue "Blender can do that too!"...which yes it CAN, but Blender does struggle with bogging down way too easily in my opinion.

MrWoundedalien
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here I am learning vray and having my eyes on max-corona and blender. I hope to find a comfortable software to commit to once I've tried them all.

Great content btw!

JigsHidalgoMusic
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Just recently I decided to make the jump from blender to 3ds max to see what all the fuzz is about. To anyone out there thinking to do the same: using max and vray won't make your renders magically better. It's the artist, not the tool! Now that I've tried max I can tell for sure. Also, blender CAN handle big scenes, you just have to be careful and work in a certain way. One last thing: using max/vray or corona won't make you better, but it will make you more employable (although that might change in the future, as more and more archviz artists are moving to blender). Sorry, one more last thing: if you have a hard time with blender's cycles render engine, try octane, I feel it's a good middle ground between cycles and corona or vray.

emergencyDuck
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Great video. A quit point to note that you can do large scale archviz projects in blender. Bonsai BIM helps.

kingalysterianlion
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Thanks! Great review! 3dmax has an indie version that costs 200 a year (depending on your region).

Maquetad
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I really wish, that Blender will have much more bigger part of archiviz in next few years!

Sergij_Vari
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One tip bro, try to chapter your videos so the people can skip with ease to the part they are interested in. Good Luck with the channel

matejtomas
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Strange... I always hearing about Max better handling large complex scenes, but honestly I can't say that. I requires very careful scene management to be stable and predictable. Recently I've done a relatively large project architecture in Blender and I was pleasantly surprised how well it handled this task. The main problem with Blender in archviz IMO is relatively small amount of asset libraries, compared to Max, and scattering tools - G Scatter is good, but it's still far cry from Forest Pack sadly.
And yes - people in the industry are very conservative, and people are lazy in general - I've been using Blender in my daily work for almost 4 years now, and I've been promoting it among my colleagues in the studio, yet I still the only one who uses it.

antonvoloshin
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blender 4.3 coming with white balance feature in color management. which is really good for archviz final render. my render come close with the one rendered by corona now

wlz
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My workflow ‌( Zbrush + Max + Houdini ) they are all cracked version 😂

Dyako_
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This vid couldn't come at a better time for me. I'm about to recreate a residential CGI of just a single property as I want to convince the developer to use me instead of the architect that created it. He used Sketchup and Ray and it doesn't look amazing. I know I can use Blender and Octane to create something amazing. My only concern is things like vegetation packs, will they work with Octane and how much material conversion will I have to do for shaders etc.

But I see all the time this whole 'you have to use Max and Corona' argument. Yes sure if you want a job for a big architectural firm because that's what they'll be using but not as a freelancer.

millie
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Oliver said community like 10 times.. but it’s true, aside from being an excellent software the community is what really sets it apart for me 👌

juancarlosuribe
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For anyone here, Is there a way to get a live link between archicad/ revit and blender? Max has a great advantage for me at least where I can link the revit file, add materials, modifiers to it, and then in the revit I have any modification it is a one click to relink the file, and the materials previously assigned are kept. Is there a way to do that in Blender? I've been trying for so long to find it...

imflaviopires
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My favorite is using blender and unreal engine since now it has mega light for awesome lighting and my computer won’t bog it down

D-Designsrule
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Blender with the right set of addons totally blows Max away. But I’m from the games development industry. So most heavy scenes are handled in engine. Hot keys are not much of an issue since you can customise blender with even custom made menus to fit your style

hectorescobar