Unreal Engine - Flexible Combat System - Combining The Magic & Melee Asset

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An overview of how to combine the Melee and Magic Flexible Combat System assets together! Compatible For UE4 & UE5.

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⚜️ List of Changes ⚜️

⚜️ Switch Functionality BP Nodes ⚜️
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I dont have this yet. But thanks for supporting your assets (and thanks for being respectful to Subscribers with the clear disclaimer). That is an buying factor I look for - if they already have Youtube videos showing me exactly how to do X.

kenalpha
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Will buy this in the next time but before I do so I would like to know if you would be capable to provide support on two topics.
1. Could you do a tutorial on how to add "caster items"? Elden Ring is a perfect example. You would need a staff or wand to actually cast more advanced spells and I really like that a lot, a tutorial would be great.
2. Custom spells would also be a great opportunity for tutorials because I have more than just these elements in mind for my game.

Would be great to know if you could come up with something like that because then I would get this asset in no time!

trshbludofc
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merci, j'en pouvais plus de l'attendre cette video . 😂😂

kony-jbld
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You are continues reviewing fleble combat system are you make of this great tool?

lifeoftraderlot
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I have to buy this, I have great use for this, but when is the next big unreal sale?

Amorpoint
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Hi! I love the asset and I'm trying to find if there is any way of combining mele/ranged with magic attacks, for example once I equip a sword + shield, pressing a specific key, cast a spell and go back to mele/ranged weapons without having to use the scroll on the mouse. Thanks!

Tomuletiu
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Hello Ive recently purchase your Bundle. I was wondering if you could make a tutorial on how to implement new types of of weapons as well as their associated animations. I know that you have made a video like this before but that method does not seem to apply to your newest marketplace assets. Though I may be wrong, I am still very new at this. Thank you

CareTaker
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Hi, I want to make a spawner with BP_enemyAi but when they spawn i get bunch of error with BTS_settingAIBehavour ?
Any tips how to fix this or there is some specific way to spawn AI with weapons and ready to attack

All the best

MusakaGamer
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If I purchase the bundle that includes all of them do I still have to do this process?

jorgecano
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looking into this but im planning on using unreal 5.2 is it compatible straight away or need to be converted? or better yet is it tested in 5.2

neilmorris
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Can I combine this magic assets with my own personal project ?

Tadon
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Does this work with the "Basic" version?

pocdavactube
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I just bought this pack and it appears to be broken. when i open it on any version of the engine the project is completely empty. I have the base version and it works fine but this one appears to be a rip off at the moment.

CronicGaming
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Hey Dude..
around 26:00 in my latest video, I link to some of your tutorials..
Just though I would let you know 🙂

reeanimationgaming
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Hey man! how are you? I was a part of your discord group, i was inactive for quite a while but, I am unable to rejoin your group, My username was Lewd Onii-chan.

asjadahmed
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Hey man! how are you? I was a part of your discord group, i was inactive for quite a while but, I am unable to rejoin your group, My username was Lewd Onii-chan.

asjadahmed