Unreal Engine - Flexible Combat System Features

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The Main Features of the flexible combat system. Compatible For UE4 & UE5.

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🕒 Timestamps 🕒
00:00 - Important Information
01:18 - Melee - Animations
01:58 - Melee - Basic Attacks
02:20 - Melee - Selective Attacks
02:47 - Melee - Weapon Stances
03:27 - Melee - Attack Movement
03:54- ALL - Input Buffer
04:24- ALL - Dodging Attacks
04:34 - Melee - Targeting System
04:58- ALL - Stamina Management
05:39 - Melee - Assassinations
05:55 - Melee - Melee AI
07:00 - All - Animal Example
07:35 - Ranged
07:39 - Ranged - Animations
08:21 - Ranged & Magic - Physics React
08:39 - Ranged - Arrow Types
09:41 - Ranged - Arrow Switcher
09:53 - Ranged - Arrow Quiver Drawing
10:18 - Ranged - Assassinations
10:38 - Ranged - Prediction Path
10:50 - Ranged - Ranged AI
11:39 - Magic
11:41 - Magic - Animations
11:48 - Magic - Ability Trainer & Spellbook
12:24 - Magic - Selecting Spells
13:10 - Magic - Spells
16:45 - Magic - Spell Cooldown
16:54 - Magic - Buff Bars
17:10 - Magic - Magic AI
18:13 - All - Factions
18:59 - All - AI Additional Features
20:06 - All - Companions
20:48 - All - Leveling Up
21:43 - All - Equipment & Meshes
22:13 - All - Dialogue
23:20 - All - Loot
24:01 - All - Vendors & Inventory
25:19 - All - Outlines
25:33 - All - Quests
27:06 - All - Compass, Mini-Map & World Map
28:12 - All - Textures
28:25 - All - VFX
28:39 - All - Sound Menu & FX
29:08 - All - Dynamic Camera
29:31 - All - Activated Actors
29:44 - All - Multi Slot Save Data
31:07 - All - Control Menu
31:32 - All - Consumables & Quickslots
32:00 - All - Crafting
32:54 - All - Resource Collection
33:16 - All - Combat Text
33:32 - All - Respawning

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Music: Bay Breeze by FortyThr33 is licensed under a Creative Commons License.
Support by RFM - NCM:
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There is still a heap I didn't touch on in this video but if you want to test the system for yourself try the downloadable Demo linked on all the Marketplace pages! (I still need to package the latest update with companions etc)

Beardgames
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Congratulations on the update Jon. You've done an outstanding job with this asset and we can't wait to get started making our RPG after getting reacquainted with the system.

PaleHorseMediaWA
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I purchased this asset and I love it! Thank you for all of your hard work!

dwansullivan
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I’ve been following your progress for around 6 months now, and I can tell what you have done is excellent and inspiring 👏🏻👏🏻

emir_turkolmez
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just purchased the bundle, should save me around a decade :) top stuff bud. hats off!

sometimesSensible
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Someone hasnt slept alot. Great work mate

MZONED
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You've done so much work, this is fantastic!

HXRDWIREDGaming
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Fantastic RPG asset, I can see all of the WoW references:) I love it and I will definitely buy it after I get more experienced in UE.

zrmdevelopment
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You convinced me, I'm going to buy it!!

juancarlos
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I have no words. I've been wanting to make a proper RPG game for a long time, but the shear mountain of logic I've realised I'd need to tackle to get the functionality I'd want has always scared me off. This looks like an amazing platform to work from and add to without having to worry about any of the tedious details. Guess I'll need to start putting my pennies away because I'll be buying the whole thing asap.

speedy_o
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Best investment ive ever made on the marketplace!

musicdudem
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A true AAA quality framework. The amount of systems you implemented is crazy!

billmore
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I'm definitely going to check this out. I can tell you put in a ton of work dude

codyvandal
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This looks excellent! It would be cool to see finishing moves added in real time to all melee weap0ns, not just stealth takedowns.

raven_glass
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Hi again :) It's me again, only a few days left until I buy the ultimate package 😃 I really looking forward to it so much! 😀sorry for message here few times, I just really love this FCS😄

Intranduan
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What an incredible amount of work, big congratulations. I think the only real area to add on is animations but in many cases players will add their own. 5*s from me!

hjhw
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Hello, a really awesome pack. Another idea, I would think it's great if you could divide the character into three different classes and each of the classes gets its own skill tree.

nico_pico
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Hey there! What an amazing asset man! I'm about to buy it! Just one question. Is it possible to change character? Like a party system? Could it be a playable companion or something? Thanks!

innerprojection
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I like the fact that you removed that attacks can't decrease attacks but can use users still add it back

holdthetruthhostage
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I jumped out of my chair when I read in the comments that you are making a gun add-on :) This pack is becoming one of the best if not the best accest on the marketplace

deepelements