Flexible Combat System | Unreal Engine Marketplace Reviews #1

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Hey guys, in today's video I'm going to be showcasing and reviewing the Flexible Combat System on the Unreal Engine Marketplace. This is the first episode of a new series where I am going to be covering and reviewing assets on the marketplace, so let me know in the comments down below if this is something you'd like to see more of!

#UE5 #UnrealEngine5 #MarketplaceReview
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00:00 - Intro
01:18 - Overview
06:09 - Reviews
07:08 - FAQ
08:03 - Final Thoughts
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If you want to support me, there are many different ways of doing so. This is by no means expected or required. It is just a nice support :)

Thank you :)
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To access the project files and screenshots from the video, check out my Patreon above!

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♫Outro Song♫
●Kronicle - Chill Noons
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Jon, my boy! You're a superstar! ❤
Sincerely,
the Gatekeeper️

anbecharts
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Great idea! Looking forward to the growth and continuation of this series!

ivancalitzcrockart
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Wonderful series idea! Love seeing what stands out on the UE marketplace, and if it helps the creator and yourself then this is a: Win, Win, Win!

ChaiRC
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Oh yeah. great idea! We need more people reviewing Marketplace assets with an unbiased view. Well done :)

TorQueMoD
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I like this.
Knowing how the code is setup is one of the biggest issues with buying blueprint assets. For example, knowing that this package uses actor references and data tables is increases my willingness to buy.

Kinos
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Thanks Matt! Looking forward to the series. Some suggestions. Character Interaction, Advanced Vehicle System, Traffic Control System and Weapon Factory.

Captainpanda
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Great video, as usual, thank you very much! Idea for a 'marketplace' video: good landscape material(s). Keep up the great work!

andreasmoyseos
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Hey Matt, personally I would prefer to see this kind of video referred to as a showcase, rather than a review, since you've been incentivised to produce the video by the asset creator. Also, I do hope you don't do these too often. While it can be helpful to know about what is available on the asset store, I primarily watch your channel to learn how to do things myself, not where I can purchase a ready-made system.

That being said, I do really enjoy watching your videos - You are always to the point and break things down really well :)

edwardkeirle
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I'll bookmark this one for sure in case I'm unable to get anywhere with my system building. :)

CRUMVIII
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I'm already fully vested in the ACF suite, or I would be grabbing this now. (Still purchasing it tho. 🙂)

However I am big fan of Jon.

Super positive, passionate, helpful.

Watching the growth of this asset over time as well as the cache of tutorials on the Beard Games tutorials, I would highly recommend anyone looking to create a combat driven game using mainly BP to scoop up this gem now.

You will not be disappointed.

shapeshifterstudios
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Yes, I think this is a good idea. Some of us cannot afford to buy an asset that we not like after purchase

ericmatthews
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Thanks for the review post.. I think reviewing assets is a great idea.. you did a terrific job... but just one thing. If you could show or tell your viewers the price that goes with the asset.. that would be a tremendous help.. thanks for your time.

juliodiaz
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The animations alone seems great to me already

denescllopes
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It truly is a complete... It's called combat system but you get a lot more with it!

goldenpixy
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Matt I have a question for you, the game your working on, when designing levels, do you do drawings by hand on paper, I'm trying to think of idea's for how to create levels, I've managed to build a lot of assets from Blender, and I'm trying to find a way to theme them in?

MartKart
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Very good Review. But I have a question: have you play this „game“. What I mean is: have you really testet the asset? If it‘s true than thank you for this great video. If it‘s false can you hopefully do it. I find this format really cool. Thank you.

Incredible-Gaming
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so, how easy would you say, would it be to expand on this, like "copying" everything bow-related and replace and tweak things for another ranged weapon type?
This seems like a very solid base for what I need, but I´d have to add quite a few weapons :)

RSProduxx
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He is very talented the guy who made this..

sonofzues
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I recognises that right away, before you mentioned Jon's name.

MartKart
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Hi, I found your channel a while ago trying to use sockets, i try as I might I have not been able to attach a paper2D actor to another, like a sword to a player, can you please make a tutorial about it, all the tutorial i found was in 3D, and the page about it in the Unreal documentation is very outdated and it doesn't work, thanks in advance.

Verzach