4 Most Common Blender Rigging Problems and How to Solve Them

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If you ever tried to rig your character, you probably faced one or more of these problems, they are common problems caused by inattention or rookie mistakes.
Some of them are for blender rigging and some are general rigging issues.
In this video, I show you the 4 most common rigging problems that almost happen to every beginner throughout their journey to learn character rigging.
If you want to know how to rig a character with Rigify in Blender, make sure to check my video on that subject in the link below:
So make sure to remember these easy fixes to 4 common mistakes that cause you a headache.

#blender #3d #3danimation #3dart #3dcharacter #facebuilder #rigging #rigify #character #characterrigging #weightpainting #riggingproblems
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In 4.1, my armature poses are not changing based on my keyframes. The object is rotating and moving in accordance with the keyframes, but maintains the last pose that I placed it in throughout the entire animation.

backforblood
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the fact you just came here and solved my existence

alt_laxra
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If you uncheck "Lock Object Modes" from the edit menu, you paint your model while the rig is in pose mode. This means you can test bone movements without switching back and forth constantly.

CertifiedDoc
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im kind of a beginner and this was ultra helpful for rigging a model, thanks a MILLION!

lau-juck
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This guy! This guy with the solution. Thank you sir. First most common thing.

loveblowsbad
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Very useful tutorial for beginners. These problems gave me a lot of headaches, now I can solve them, thanks to McK.

kamius
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thanks for the straightforwardness in problem 3 (let alone the entire video) cheers dude 🙏

boofdxd
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I would love to see a video, explaining the best way to rig with auto rig pro, how to get the rig working smoothly with the UE5 manny

PraiseMore
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Thank you. This solved my face deforming problem.🙏

uncleoky
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Very nice and to the point! Im sure ill find some other ways now to make mistakes but you gave me some great pointers!

sendienemt
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You helped me a lot thank you! :) My other problem I have currently thou is when I move my arm it shrinks for some odd reason??

Foxtube
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THANK YOU FOR THIS VIDEO, IM NOT CRYING ANYMORE NOW <3

mrifqi
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Thanks for uploading helpful videos, but how can I paint when I can't see the paint or can't choose each bones?

米아침햇살米
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when i try posing 1 arm on my model it moves its whole chest and stretches everything out and warps it, how do i fix this

The_ne
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awesome, quick and to the point. love it

juanblanco
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Really easy to understand, thanks! But I have an issue with attaching a skeleton to my model. The rig for some reason doesn’t fit so I can’t move her 😅

Livililla
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my object become bizzare when set parent to automatic weights, how can i solve this ?

syawalsofi
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Thank you! You're a lifesaver for beginners. Just subscribed to your channel. But I have one more question: How can I prevent the neck from stretching unusually at 4:01? Let's suppose I need to move the head upwards, downwards, or perform head cracking. Alternatively, to put it simply, how can we stop stretching altogether?

hltosvd
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is there a good tutorial on learning weight painting for complicated armature or rig

alexanderg
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thanks so much for the video, but there is another problem that i never get to solve: now my mesh moves with the control rig, but the armature doesn't!! so when the control rig moves, only the mesh moves, the armature stays the same position.. pleasseee can you tell me how to solve this problem as well? i see that in your video, the armature is not parented with the rig or the mesh either

meowmeowstar