[Blender 4.0 RIGIFY] Ch 3: Rigging a Simple Human

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This is Chapter 3 in the new and updated *Rigify Fundamentals* series for Blender 4.0 and beyond.

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In this part we will learn the basics of using Rigify using the Basic Human Meta-Rig. This is an important first step towards rigging more complex characters such as a full human with fingers and a face (which we will do in the next video).

Take this chapter seriously as it lays the foundations for future lessons!

RELATED LINKS
Video about "Bone heat weighting failed":

VIDEO CHAPTERS
0:00 Basic Human with Rigify Intro
0:36 File Download & Early Access
0:51 Enable Rigify
1:10 Basic Human Meta-Rig
2:48 Adjusting the Metarig
3:11 Aligning the Leg
4:44 Aligning the Arm
6:48 Aligning the Neck & Head
7:56 Generating the Rig
8:14 Automatic Weights
8:40 Tweaking & Re-Generating
10:05 Troubleshooting the Neck
11:49 Posing the Rig
13:13 Great job!

(Ignore the weird word below, it doesn't mean anything:) )
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BONUS CONTENT
❖Get FREE file downloads and Bonus chapters here:
❖Or Subscribe and get all of my paid courses for $5.99/Month!

CGDive
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You are the Chosen One! Not only you covered the neck break troubleshoot, but also how to switch between IK and FK within rigify, no one else did that. Thank you! Subbed!

RUPROBASS
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Not too fast, not too slow. Perfect tutorial, got everything working in realtime

joegerge
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Will be sure to recommend this video series to someone thinking of rigging in blender 4.0 and up.
clear, straight to the point and has even trouble shooting + tips here and there.

CoKeHQ
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This course is amazing, I’m so glad I came across it. It is exactly what I needed, it’s simple yet challenging and engaging enough which makes it easy but interesting to follow.

I also love the ending segment! I really tend to forget to appreciate the steps taken in learning something entirely new, which is so so important. I was really surprised to hear a reminder to be proud of the results, but it puts a smile on my face every time I hear it in another video. It is very encouraging and makes the process much more fun!

Thank you for the awesome videos, I don’t leave comments often but with this series I just had to!

aluminumsulphate
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You're accent doesn't sound like that of a native English speaker yet you speak incredibly well, I'm a stickler for grammar and you speak perfectly. No complaints. You have a good library of vocabulary too.

mediocreape
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I'm literally learning rigging just from your chanel out of 10000 others ther.. really appreciate what you are doing

Tipa_vlogger
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Wonderful content as well. One step at the time. I believe many new users this year will be happy to find this is well presented tutorial and create their own rigs with rigify.

activemotionpictures
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Requesting you for discuss Rig UI both Basic and Pro in your channel as your demonstration is vivid and in depth. Please consider my request as others tutorial are either very superficial or very fast, I could not grasp it. But everybody taking notes on this golden UI for Rigify and Auto Rig Pro.

IndianCitizen
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Thank you for all the superb content! Your style and teaching techniques are so perfect for the way I learn. It's fast but very thorough and provides both context and back story that many videos don't. You also find ways to show several paths to get the same results all while showing common problems and how to solve them. Just excellent!

I dove into blender rigging and animation since 4.0 and came across your courses. Your new edition of the rigging course for 4.0 was great timing I quickly focused on your content as my main source. However, I find myself struggling with something. Posing the Rigify rig and how to save and manage the poses.

I noticed you added a dedicated posing chapter to your previous course and you also mentioned it being a big oversight originally. Do you plan on refreshing that video chapter in 4.0? or would it be best for us to just watch the old one? I'm really trying hard to not confuse things by watching old videos unless I know you have said it's still good and maybe have indicated what might have changed. I saw you did that with the pose library video and said it was still correct content with a few things added as good-to-know items.

I guess what I'm really asking is what would you suggest we watch for the best content on posing and using a Rigify rig at this time? -Mark

marknielsen
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Excelent content, already bought course, i propose next course to be about animation :D, would come in handy after rigging one. Keep up the good work, u have the best courses on youtube as far as i saw. U explain everything from the ground. Thank god for ur work!

Najmer
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Hey thank you for these videos. They worth me a lot. good luck on your future.

C_Radio_original
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Thanks for the video! Could you perhaps make a video for adding extra bones? My character has a ponytail that I'd like to be able to move, but I couldn't for the life of me figure out how to add that to the generated armature.

reginadea
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I deleted the heel in my rig 💀💀💀 now i know why i cant use rigify, thank dude.

Roky
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Thank you for giving new video . I waited for a long time for you video .

wasimulkarimniloy
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Simple and effective vidéo. I recommend.

benoitrousseau
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Fantastic video, thank you very much Sir !!!

luommovahungblog
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i have followed your steps but when i use the rigify rig in pose the mesh model just goes all over the place and doesnt follow the rules of the bone rig, and if i use the bone rig to move the mesh in pose it works but if i click regenerate rig the mesh goes crazy

HaydenCole-qt
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This is awesome! What happens if the rig makes something twisted strangely? My thigh bone on rig is 45 deg inward compared to metarig bone (so when I do the squat move, the knees go inward and pass through each other). I can see the the arrows on the thighs are rotate inward 45 degrees, and I've tried to rotate things and can't find the correct bone/connection to tweak in the rig. Thanks

jaym
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The fact that this only has 64k views is a literal fucking crime.

This video was perfect. I got done in 13 minutes what took me days. You need a medal or something, and you also have a subscriber.

I'm gonna look more for it, but I'll also ask here. Do you have a video on the Meta Rig that has the face? I do want to add expressions to the model that I do have, then move on to the hair armature and then be done with this model finally XD

You do have a video on how to rig hair, correct?

gravemistakes