Rigging for impatient people - Blender Tutorial

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Learn to rig NOW. I show how to set up an armature, how to parent things to bones, weight painting and how to solve common issues, and basic inverse kinematics.

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⚙️What's On My Desk?
GPU: EVGA GeForce RTX 2070 SUPER
CPU: AMD Ryzen 9 3900X
Motherboard: Asus PRIME X570-PRO
Memory: Team T-FORCE VULCAN Z 64 GB (2 x 32 GB) DDR4-3200
Monitor: LG 25UM58-P 25.0" 2560x1080 60 Hz
Drawing Tablet: XP-PEN Artist 15.6Pro
Mouse: Logitec MX Master 3s
Keyboard: Redragon K580 VATA
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Headphones: Beyerdynamic DT 700 Pro X
Microphone: Beyerdynamic M70 Pro X
Audio Interface: Universal Audio Volt 2

00:00 - Armature setup
01:23 - Names and symmetry
01:56 - Automatic weights and common issues
03:13 - Weight tricks
04:17 - Weight paint settings
05:34 - Rigid rigging
07:32 - Inverse kinematics
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⚠ Posing while weight painting is different and easier in Blender 4.0!
Select your armature, shift select the object, and go into weight paint mode.
Then use Alt + left click to select a bone, pose it, and change it's weight.

JoeyCarlino
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I'm gonna start adding "for impatient people" to all my searches because this was it baby!

DUHRIZEO
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all basics that I learned in a month from different videos Joey told in 10 minutes. Great, straightforward video!

fracturedgradient
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I've used Blender for over 5000 hours and I wasn't aware about auto normalize feature until now! It's rarely talked about despite how life changing it is!

MakotoIchinose
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Well you did something that almost no one else does which is take one broad topic like rigging and hit all the high points in 10 minutes. The problem that I've always had with a complex problem like rigging is that most of the tuts videos will take one tiny aspect of rigging and they'll spend 4 hours investigating it which is just a waste of my time. I need a broad overview, I need to hit the high points and the most commonly used features and do it fast, and that's what you did. This just became the best blender tutorial channel on the entire YouTube's.

aegisgfx
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FINALLY I TRIED TO RIG MY CHARCTER FOR A LONG TIME AND THIS IS THE 15TH ATTEMPT AND IT WENT SUCCESSFUL!
I am REALLY greatful to you Mr.Joey

Plazma_Drawz
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A lengthy tutorial of rigging in just 10 minutes, simply genius

juliusnadar
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Finally someone who cuts to the useful facts fast. Thank you 🙏🏻

HermanvanBoeijen
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the way you teach not only saves time but makes me more patient with the actual process bc I don't have to sit through long drawn out videos. invaluable you are. if you make any courses ill look into them.

slamotte
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This has got to be one of the best video I've seen for weight painting. it's to the point and gives a TON of info. No daunting 50 minute video filled with 80% bullshit.
Thanks for the awesome content. Joey Carlino Well earned sub from me for all the awesome work.

sfxcptduke
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I come back to watch this every time I need to rig a voxel character with extra, non-humanoid bones. Love this video. Please never take it down and back it up. 👍

TheDeathskull
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I know most comments talk about how. I spent hours looking for the video or something, but that final trick where it shrinks to 0.1 scale was a fucking life savers. I've spent the past week truing to fix a model I spent the entire summer on. thank you

dailydoseofdavid
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I was literally searching for rigging tutorials yesterday, and then this banger drops, absolutely fantastic, thank you, exactly what I was looking for.

MrLeo
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Wow, that's the fullest tutorial on rigging I've ever seen here on Youtube. Thanks, man!

intrigazTV
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This is probably the best bone tutorial I found. Easy to follow, all to the point and no unnecessary super advanced details. Thank you

warkarma
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I can't find the words to describe how much I LOVE this video. So concise, so helpful. IT'S GREAT.

TheSticknation
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I'm beginning to learn 3D modelling and your tutorials have been helpful, straight to the point. subscribed in an instant

artcadedev
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Absolute crucial reference for beginners, not even for the impatient

TfRedvilder
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Absolutely fantastic tips. I love the scale down to .1 then back up, brilliant way to get weights closer, faster. For the IK portion, for anyone using physics in game engines, I do not reccomend unparenting any bones (foot in this case) or else the model will fall apart at that joint. I'm working a game Christmas Cats, and my rat NPC's legs we're unparented, and kept flying away from the rat body XD

StevenDiLeo
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I started working on a lowpoly set of models for a game and boi this is inpiring to keep going and an amazing tutorial with multiple details from multiples videos I wanted to keep together.

Amazing work and amazing characters.

AbnerTheOwl