Ranking All Orbital Stratagems In Helldivers 2

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What are the BEST orbital stratagems in Helldivers 2? These are your attack stratagems that come straight from the massive ship itself. You can gain support from gas or EMS strikes. Or rain down barrages of untold power. A lot of these are incredibly underrated because people love the Eagles so much. These ones never get blocked by anti-air and either have much faster cooldowns or affect the battle in more significant ways. This is my ranking of each orbital in Helldivers 2.

The Galaxy’s Last Line of Offence. Enlist in the Helldivers and join the fight for freedom across a hostile galaxy in a fast, frantic, and ferocious third-person shooter. This is a direct sequel to Helldivers which came out years ago. You fight a couple different alien types in solo or with up to 3 friends. Switch up your gear with missiles from the sky or slow-inducing gas. All kinds of tolls can be used in combat in a variety of ways. And you will be fighting in different environments from the frigid cold mountains to the plant-infested rocky region. Take up arms and push back against the aliens who threaten humanity once more.

Timestamps:
00:00 Intro
00:16 11
01:12 10
02:12 9
03:22 8
04:46 7
06:08 6
07:06 5
08:16 4
09:42 3
10:45 2
12:52 1
14:30 Conclusion
15:06 Final Tier List
15:16 Outro

#helldivers2 #tipsandtricks #helldivers

Ranking All Orbital Stratagems In Helldivers 2

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The 380mm and 120mm are so much better now that they have a tighter spread. Before they werent great at all given how big the spread was and were unreliable in taking out even the biggest bases.

nephalos
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I think the gas should deteriorate enemy armor as a buff

lauzybro
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But the best orbital strategem is friends we made along the way

Imperatorius
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Orbital smoke strike should be like standard issue for every mission without the need taking one stratagem slot.

QAnswer
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People underestimate the gas orbital. I love it. Had a few big killstreaks with it last weekend.

bassdrummer
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Gatling Barrage shuts down bug breaches. Throw it right at the bug breach and it mulches 90% of what crawls out.

MeterLP
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I've found the Gatling barrage to be super useful, more so than the cluster bomb sometimes. If you're running and have a line of bugs following you throw it down and the bugs will walk into it and be deleted. It also takes down medium armor which the cluster bomb doesn't. I've gotten 30+ plus kills from this before.

djjhonson
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Glad to see Orbital Airburst get some love. As a mostly solo mid-tier player I love that thing. Great for dealing with some of the huge ‘endless breach’ hordes that chase me around. Chuck it at my feet while running and I can be sure that Charger will be slightly wounded and totally isolated for my - slightly slower - railgun shots.

And for older guys like me with lousy memory I can handle -> -> -> just fine lol.

mkaleborn
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The biggest issue with orbital strikes, except for the railcannon and the laser, is that there is just no reason to take them over airstrikes. Their cooldowns tend to be twice as long as they should be imo.

aaronhumphrey
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i find the 380mm a good way to clear the map during eradication mission in case your team gets overwhelmed, managed to clutch a 8 mission by throwing it down while the rest of the team were dead.

XShadowzVarcolac
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I feel smoke is underated on this game as people dont quite understand how to use it effectively yet. It's smoke not a shield... enemies will fire through it in whichever direction they last saw you. Si if you are stood there in the same area you will be shot. Breaking their line of sight is incredibly useful if you are bogged down and n3ed to ger away. Its also great for flanking the enemy as they again will move through the smoke in the direction they last saw you giving you the opportunity to get an angle on those squishy spots. Even the smoke mushrooms are helpful setting those off saved my ass more than once. 😂

Widowmaker
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I love the gas strike, just throw it on top of a bug hole and it kills all the little bugs quickly and weakens anything else that crawls out. Would love to see it get a small buff of some sort though.

wah
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Quick tip for fast and fun charger elimination.
First you need the EAT, because it one minute cooldown.
Second you need a charger, closer is better.
Third hit the f"""r with the beacon, and bee sure it stuck, for an economic an very fast reloading horbital raill effect.
Add bonus now you have two very effective armour pircing weapon to eliminate more chargers.
Have fun helldivers and good hunt.

thenomad
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I agree that Percision Strike and Airburst are both very slept on. Precision Strike has the stopping power of Railcannon minus the auto-aim and Airburst is always nice to have in your back pocket, especially on missions that scramble your Strategems.

Pressing right 3 times and summoning your mech can be a little annoying depending on the situation, but it can also be equally satisfying too.

NathanTruby
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My favourite orbital strike is... ahem... The 120mm + 380mm + Walking Barrage all together on the same spot.

Not nearly as effective as it may sound but oh boy does it look cool!

TheRealSimeon
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Glad to see the EMS getting some love here

TrollyMcGee
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I don’t think people know this but certain stratagems if you ping prior to the throw. Your ship will lock onto the target to hit the ping.

TheBoost
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glad to see the shield relay + orbital barrage combo getting love

spookiboys
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Smoke is actually really good on bots. Thing is, its not a reset of combat. Its not a barrier. It restricts line of sight, and it does so very well. If you throw smoke and stand in the same spot, then yes you'll die. You can retreat or reposition while they shoot at the last position they saw you in prior to smoke.

lukemehalick
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Gatling Barrage is low-A or B Tier. It’s fantastic for softening up bot drops and bug breaches. It also works well for setting up choke points and covering retreats. It’s not strong in terms of damage, but its versatility.

thelouster