Incendiary Breaker Stress Test & BREAKDOWN in Helldivers 2

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A Breakdown & Analysis of the Incendiary Breaker in Helldivers 2.
Going into detail on it's damage over time mechanics and unique
playstyle. Hope you Enjoy!

Thank you for watching and have a wonderful day!

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Got the Ammo Count Wrong whoops, you get 175 Shells, This weapon was alot of fun to use and the fire damage experiments while annoying to run did bring to light some cool information.
Thanks for Watching! As always my favorite comment will be featured at the end of the next video!

EravinVT
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The first time I used the Incendiary Breaker I felt an immediate sense of freedom when the magazine was greater than 15 shots.

dogishappy
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i consider it to be an area suppression weapon and it absolutely shines at that!
bug breaches are a breeze with this thing, throw in incendiary nades and be prepared to regularly see 40+ kill combos!

RaptorJesus.
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I almost exclusively used this weapon against bugs for a while BEFORE the buff as I loved its design. Everything from its sound design to its reload felt right to me. Though I always knew and felt it was a bit of a pea-shooter, so I'm thrilled that they buffed it to mitigate that!

scrappybadger
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I love the way you break down this games’s weirdly complex mechanics

herbertpocket
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When fire dot is fixed I imagine this’ll be a go to weapon.

darkshamrock
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This is the only weapon that allowed me to finish lvl 9 bug missions

proxitea
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I’m gonna be honest, I think this is far and away the best primary for bugs right now, the horde clear, speed, and mobility it gives you are incredible. Fire does work while you’re kiting around ads. Ammo efficiency is fantastic.

It does everything I need a primary to do, with so little demand on me as a player to do it. EATs, grenades and railcannon makes short work if everything this can’t.

And for hunters, this is easily the best solution in the game for me. It fills that void left in me from the pre nerf arc thrower.

stevenobrien
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Just tried thus gun last night and was sufficiently "whelmed" by it it. Not really under or over, just whelmed.

With these tips I think it could work a lot better now, I love using the flamethrower on bugs & this could help me spread fire at range better, i was just using it like a traditional shotgun before.

deanofett
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I highly suggest people try out using it with the ammo backpack. It is such a fun weapon to just spray with reckless abandonment even against enemies at range. Watching a horde of hunters get lit up and burn out is so cathartic. I suggest pairing it with the grenade launcher as that is another weapon that is fun to play with reckless ammo management. And since the grenade launcher can kill bug holes, you can run stun grenades to allow you to compete against chargers. It becomes more a deal of using your whole arsenal, as you get up to 2 grenades, and 2 grenade launcher mags, and 6 incendiary breaker mags every time you hit 5 to resupply; it is a don't use it lose it situation.

Only warning is watch out for friendly fire; when you are firing this weapon at range, there is a decent chance of one of the pellets hitting a teammate way over there with the spread. If you are playing with someone running the incendiary supplypack, make sure to be ready to dive at any moment as the act of diving instantly extinguishes the fire.

josephburchanowski
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When the Bots were finally wiped out I decided to swap over to bugs today and I have to say I am vibing with it. Whilst my true love will forever by the Punisher/Slugger, it seems like it is a fun option.

shiny
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What's worse than a waves of berserkers? A wave of berserkers someone set on fire.

Reohz
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As a Helldive pyromaniac, I see this as an absolute win!

infinitekarma
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The breaker pairs nicely with the LASER cannon and Grenade Launcher for dealing with medium armoured enemies. Using the Incendiary vs. hordes saves a lot of grenade use so you can forgo the ammo pack for an alternative backpack. For backpacks I might use the Rover (to help finish hordes off), shield for survival, or jetpack for mobility.

Reohz
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I enjoy the playstyle of the incendiary breaker. Its addictively fun spamming firey bullet hell into hoards of terminids.

It is however as you say, about as useful as a potato gun against automaton units and anything with decent armour. Hoards are where this is at.

lmaoroflcopter
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Another big plus: It looks pretty, both for you and your teammates. All those burning pellets flying around are a great fireworks show!

MeterLP
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Good video as always man, you make the best weapon breakdowns, I hope you keep doing these because we really need it with how little information the game gives us!

achillesa
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You said this in a more roundabout way, but it's best to play this weapon in a hit-and-run kiting playstyle for the most part. When firing, spray into crowds to light them on fire, run, then turn around to fire again. The DOT will do a lot of the work for you. It's effective against basically everything except chargers and bile titans, since the direct damage is enough to take out the little ones resistant to fire. It struggles a little against medium armored enemies, but that mostly translates to needing more rounds to kill things off. For that reason it might struggle a bit on higher difficulties, but excel on lower ones. I highly recommend it; it's my favorite one to use ATM against bugs. Also, great vid

safleishman
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I've found it to be one of the best Bug weapons when playing high difficulty solo. My favorite is a Punisher/Rover combo but when I need a backpack slot for an Autocannon, this is a great Primary for that.

AlphaOfCrimson
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Thank you for making this. <3 Healths been improving a little so I should be back on the battlefield soon.

sanitala