Testing EVERYTHING In The New Helldivers 2 Update | HUGE Patch, Bug Fixes, Buffs, Nerfs & More

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⚠️ I am aware it says ICBM instead of ICMB ⚠️

Let's dive into this Helldivers II Video Game with its Helldivers 2 Gameplay and this Helldivers II Guide and Starfield video game tips tricks and Helldivers II location and RPG bosses and Helldivers 2 location Helldivers II HOW TO Helldivers II warbonds weapon Helldivers II build weapon guide Spiderman 2 best boss weapon guide Helldivers II Weapon Boss Weapon best weapon Armored Core 6 latest patch ! Update DLC Announcement Armour Knights DLC Expansion Action RPG Space Game

#helldivers2 #helldivers #action #gameplay #viral

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Chapters:
00:00 Intro
00:31 Railgun
02:04 Flame Thrower
02:47 Laser Cannon
03:57 Factor Sponsored Ad
05:04 Breaker
06:02 Punisher
06:42 Breaker Spray and Pray
07:47 Shield Generator Pack
08:43 120/380mm HE Barrage
09:57 Eradicate Missions
11:50 ICBM
12:14 Armour Rating Values
12:58 Sand Rain Effect
13:49 Bug Holes
14:32 Bunker Buttons
15:06 Flashlight
15:32 Friendly Fire
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I cant see it mentioned anywhere in the patch notes and nobody is talking about it;
They increased the speed of the Reward Screen. All EXP/Credit is listed at once for all objectives on the map.
I just did one simple test and on in that it cut down the reward screen duration by 16 seconds.
Quite the nice QOL feature.

ElvarionProductions
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13:20 personally I liked it when the weather picked up and you couldnt see shit. Running towards an objective and just seeing the outline of a bile titan or a hulk 50 feet away was so nerve racking i loved it

dooperpop
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My favorite change is the faster mission end screen showing all the objectives completed much faster. That little QoL change seriously made me so happy

iistonton
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"Flashlight illumination has been buffed from 13 lumens (candle light) to 40 lumens (3 candles)!"

Duskraven
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I’m glad that the final xp screen has been sped up 😂

samuelpollard
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I think they should bring back the dense sandstorms and make it function like the smoke bombs do. That way it balances the low visibility by causing the enemies to have a harder time locating you

HeavyMorals
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That decreased spread on the barrages is a god send. I remember throwing it to an outpost from a distance and having the first shell killing me.

lance_cpa
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I kind of liked how much visibility was lost with the sand rain. It turned the battle into a horror scene. You never knew when a bug would just appear out of the fog. Got my heart racing.

DakonsMadhouse
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When you got to the bunker part, I was like "YES! SOLO BUNKERS FINALLY!"
Boy, let me tell ya, that was a curve ball.

orangemc
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6 extra seconds in Helldive difficulty feels like an eternity lol

gaz
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Ah bro...I loved the visual effect of the sand storm pre patch. Yeah, you couldn't see anything past 2 feet in front of you, but it was quite realistic and it added a layer of immersion and hazard that only this game gave me. Seeing bugs and titans coming out of the mist was crazy awesome.

gabzsy
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5:30 You're happy about the breaker nerf because it makes other weapons "viable"? That's not how it works. The other weapons are either viable or they're not. Nerfing the breaker doesn't make the other guns suck less, it just makes the breaker suck too.

facler
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13:11 I hope they keep that level of fog or smoke for quick events like a 2 minute dust storm, it was painful for long durations but did look amazing on the first few dives, would love this to stay as a storm effect.

docnasty
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I think helmets should have some passives too they need some love.

spoiledmilk
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Devs are sick. They have a challenge to kill 100 enemies with the flamethrower, then buff it AFTER 😆

sethmckinley
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Oddly enough, I liked not being able to see far on mission with really bad weather. It made it feel like I was actually in a sandstorm.

Nauta
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Sacasm aside
The shield regen delay basically doubled, from 6ish to 12ish
A 100% delay increase is ALOT

TacynMegan
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I launched an ICBM earlier today and even up by the terminal you get blasted on your rear. Definitely clear the area once the timer starts lol

MrSciencegeek
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I kinda loved how hard it was to see on Eratta Prime. It gave it a really cool, unique vibe. That low visibility made it feel like a horror game

ntmetroid
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is it just me or the stalker lairs are spawning more stalkers than usual?…like, a lot more…

kelvinayala