C# Invoke in Unity! - Beginner Scripting Tutorial

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The Invoke functions allow you to schedule method calls to occur at a later time. In this video you will learn how to use the Invoke, InvokeRepeating, and CancelInvoke functions in your Unity scripts.
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Finally finally i was looking this for so LONG

DarkKnight-kebx
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I have que that what should I use Invoke or Instantiate for creating a shoot bullet in loop???

siddheshwarmahant
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I wish there were no Invokes at all. In most cases Invoke used in game is a result of poor design and it only makes the code more difficult to debug. I prefer using coroutines - more flexibility and control. And they are also not always the best solution.

stashorodnyansky
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Why did you even get Dislikes?
Literally other YouTubers stretch their videos just to get more watch time.
Thank you Unity ❤

abdulwahabghulammuhanmad
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if start method is only called once, why is invokerepeating called again and again? please explain
Thanks in advance.

amalbabu
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Heyyy!
I wrote this

void Start()
{
InvokeRepeating("rainBalls", 2, 1);
}
it rains targets as you have demonstrated.

But when I wrote this:

void Start()
{
InvokeRepeating("rainBalls", 2, 1);
CancelInvoke("rainBalls");
}

it does not rain immediately. I understand what happened. But what I'm looking for is what function such that the Invoke will stop after a certain time. Can you help me?

garrytalaroc
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what if you want to CancelInvoke at a certain time?

brownshawarmaofficial
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why doesn't Invoke just accept an Action (or any delegate really)? Then you wouldn't need to rely on reflections.

welltypedwitch
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Is there a way to pass in parameters with Invoke?

kattenelvis
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is there a similar function which calls a method continuously for a given time despite calling the "invoking" method just once?

bhavyakukkar
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public static Object Instantiate(Object original, Vector3 position, Quaternion rotation);

rsquad
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How do i use Invoke for less than a second?

nixoletas
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What if you have invoked multiple methods with the same name, and you want to cancel only a single one of them ? Does CancelInvoke() stop al methods with the same name, or the first one the software kept in memory ?

quasar
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Sir my invoke doesn't call method

rituvats
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Can you guys PLEAse please please use VS dark theme? It's so freaking painful/ hard to read on a white background!

christobanistan
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Using UniRx is a far better way of doing something like this. IT gives vastly better control with Observables.

christobanistan
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This method is bad and should be removed from Unity

TheCharoplet
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Please don’t teach beginners to use Invoke or InvokeRepeating, it’s very bad practice and far less efficient that using coroutines to repeat a function call or a delegate to call a variable function.

gregoryfenn