29.Unity C# Tutorial- InvokeRepeating calling Functions repeatedly

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Video Description:
Welcome to Unity3D C# scripting tutorial series. In this series you will learn how program in C# in unity to create awesome games. Writing scripts is one of the most important process of creating games in unity3d game engine. If you learn C# from ground up , you can create amazing games in unity. C# coding gives you a lot of control over unity, which you can use to do whatever you want in your game. If you are starting with unity game development scripting, you should start learning C# instead of javascript. C# allows you to write scripts for unity in a more organised way, which would help you to understand your game code later. If you want to be a game programmer then Unity and C# is a great way to start learning about various game development principles. Unity is a full fledged game engine, you can do anything you want, and when you have the power of C# in it, you can achieve anything easily. You can write more robust, readable, faster executable code for unity game development. You may have seen that Unity official tutorials also use C#, since it's better to write code in C# than javascript. javascript is a more free form language, it gives you more freedom which is not that good in long run. If you want to write better code for unity game development, then you should write your code in unity with C#. C# is a great language developed by microsoft for it's .net platform, and unity uses it as a scripting language.

Thanks a lot for watching this video, if you have any questions, write those in comments. I hope you enjoyed. Please subscribe and like , comment , share.
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Thanks for this great video! You've saved my exam project!

d.a.t.
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Thank you so much bro, you helped me alot..
I signed in specially to thank you :)

saudkhantech
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Awesome tutorial, if you put a ground beneath the empty gameObject from which the balls instantiate, and the balls land on each other, they do funny stuff, like bounce around etc

Supernova
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Thank you for the great videos. Can you give to every ball you generate, a method or a state? Or you can specify in advance which properties should have the balls?

simpleasthat
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I'm gonna be making games like lovely planet after this playlist and i'm only 11

rohanagrawal
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Thanks for the video! How can I make timer in unity. I tried to make timer by adding Time.deltaTime to a timer flot, bu it is not much efficient. Also C# timer doesn`t work in unity. Is there any way to make better timer? Please make a tutorial about it.

dkomanek
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Hey there! I am Using the same script to spawn platforms made up of a Cube! I have provided a refrence point to the platform to spawn at that point but i want that platform to spawn at random places(not beyond my camera view). How can i do that?

Rahul-erjq
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Can you pass in parameters if you want to call a certain function with the InvokeRepeating method?

mathijsmattie
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Do we have to remove the balls which disappear afterward?

bisujin
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How to do this on a sprite, not an object like sphere? Please reply.

mohamedkhlifi
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Can you help me?
I have an error on my project: No overload method 'InvokeRepeating' takes '1' arguments
Please help me if you can, that would be great full

mikkelkirkeby
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How can i make it so it will only spawn 1 time?

teneadenis
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