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FALLOUT (Factions of the Apocalypse & Entire Game Series Lore) EXPLAINED
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With the recent release of the Amazon Prime adaptation of the beloved Fallout video game series, I thought it would be a good idea to explore the games and their lore in depth, so viewers can understand what made them so special.
Celebrating its 25th anniversary in 2022, Fallout started as an isometric RPG heavily influenced by tabletop RPGs. Created by Tim Cain and his team at Interplay Productions, the original Fallout: A Post Nuclear Role-Playing Game envisioned a world inspired by Mad Max, where bright Atomic Age aesthetics met the stark moral dilemmas of a harsh post-nuclear landscape.
Set in a future where an alternative history diverges post-World War II, American culture remains fixed in the 1950s until a catastrophic war with China in 2077 over scarce resources ends dramatically in nuclear fallout. In the mid-2000s, Bethesda Softworks acquired the rights to Fallout, transitioning it into three-dimensional gameplay with Fallout 3, which was followed by several sequels and spin-offs.
Hey guys whats happening? Niyat here with film comics explained, and today we’re going to dive into the factions that appeared after the Great War that destroyed modern civilisation and led to the setting and fallout ridden world of the games, in addition to a breakdown of the story in the entire game series. I’m planning on covering the entire television series, in one more separate video, likely next week, but for the purposes of this video, we’ll be focusing on the post war events that take place in the games.
Hey there folks!! My name is Niyat and this channel was created to assist in answering all your questions about Films, Comics, Games and Popular culture in a fun and engaging way!
ABOUT ME
Disclaimer: I do not own rights to any of the source materials I used in this work, appealing to allowance made for "fair use" purposes such as criticism, comment, news reporting, teaching, scholarship, and research, under Copyright Disclaimer Under Section 107 of the Copyright Act 1976.
Celebrating its 25th anniversary in 2022, Fallout started as an isometric RPG heavily influenced by tabletop RPGs. Created by Tim Cain and his team at Interplay Productions, the original Fallout: A Post Nuclear Role-Playing Game envisioned a world inspired by Mad Max, where bright Atomic Age aesthetics met the stark moral dilemmas of a harsh post-nuclear landscape.
Set in a future where an alternative history diverges post-World War II, American culture remains fixed in the 1950s until a catastrophic war with China in 2077 over scarce resources ends dramatically in nuclear fallout. In the mid-2000s, Bethesda Softworks acquired the rights to Fallout, transitioning it into three-dimensional gameplay with Fallout 3, which was followed by several sequels and spin-offs.
Hey guys whats happening? Niyat here with film comics explained, and today we’re going to dive into the factions that appeared after the Great War that destroyed modern civilisation and led to the setting and fallout ridden world of the games, in addition to a breakdown of the story in the entire game series. I’m planning on covering the entire television series, in one more separate video, likely next week, but for the purposes of this video, we’ll be focusing on the post war events that take place in the games.
Hey there folks!! My name is Niyat and this channel was created to assist in answering all your questions about Films, Comics, Games and Popular culture in a fun and engaging way!
ABOUT ME
Disclaimer: I do not own rights to any of the source materials I used in this work, appealing to allowance made for "fair use" purposes such as criticism, comment, news reporting, teaching, scholarship, and research, under Copyright Disclaimer Under Section 107 of the Copyright Act 1976.
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