Blender 3D - Create a 3D Isometric BEDROOM in 15 minutes | Beginner Tutorial

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Timestamps:

Intro: 00:00
Modeling:00:34
Camera: 12:00
Lighting: 12:30
Materials&Rendering: 12:50

#bedroom #blender #3d #beginner
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5:06 Crtl + R + Scroll
Put a like so that everyone can see, I've been looking for 4 hours for this

funrnuk
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Took me 3 days to finish this 15 minutes tutorial. But I made it. I finished rendering the image just now. It's looking so great compared to the work I had to put in. I am so glad to have made it as my first blender project. I also watched your 10 minutes blender basics videos. So thanks a lot 😀❤️.

soumyadeepghosh
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5:01 CTRL R to do a loop cut and scroll to change the amount of cuts in the mesh. When u add the cut there is an option down at the bottom left of your screen that you can expand in order to fully customize the loop cuts.

thenooblet
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For those stuck at 5:13 trying to flatten the arc, try this:
1. As in the video, select all bottom points
2. Hit 'S' to activate scale tool
3. Hit 'Z' to lock to Z axis
4. Hit '0' (zero) to flatten the geometry (at this point notice the scale numbers in the top left)
5. Hit enter to confirm your new shape.
6. Profit.

thewavyblue
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To fix the mirror modifier at 5:42 click the eyedropper symbol under the "Mirror Object" section in your modifiers. Then click the base of the bed- make sure the axis is set to y as well

TheThirdHill
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I remember as a kid struggling with how to do simple spheres and stuff in blender. I'm floored by how well you explained this and made something this complex do-able. Bravo!

InstrumentManiac
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at 3:25 this is how i add bevel modifier in blender 3.0 : go to EDIT MODE --> Select the wall and then press "A" --> Press "M" on your keyboard and then select "By Distance" --> add bevel modifier. Hope this help :)

levinatheodora
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2:05 If you find your array is going the wrong way, you can fix this by going into your array modifier and changing the X Y or Z direction. (it's right under the array count)

deputation
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started 2 days ago and just made this while struggling to make a donut, I got to say this tutorial was very simple! "G" :D

ur-local-frog
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5:10 he doesn´t mention it but after pressing "O" you must press "G" to move the vertice, otherwise your scroll will only zoom in and out.

walthercarvajal
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I love the fast pace and how the design is so flexible so you can make it your own by adding things without messing up modifiers and stuff

CardboardCow
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For those who are beginners, following this tutorial may be quite difficult because the instructor does not mention a number of critical things he's doing, like switching between Object and Edit modes. For instance, at around 7:07, he goes Edit ->Object->Edit so fast that if you don't know what to look for, you'll miss it. And then wondering why what you're doing doesn't match his. Another example: 7:31, he says, "Add a plane. Extrude it up." He never mentions SCALING the plane, nor switching to Edit mode in order to Extrude. Having Screencast Keys turned on would have been a help, but he does not use them here (not counting the occasional text added in post-editing the video), so there are lots of pitfalls where he neglects to mention the exact steps he's executing. This is really more of an intermediate tutorial, for those who are more familiar with Blender and can see/know the steps he left out.

Some might argue that he says at the beginning, "I've tried to make this tutorial beginner friendly, but I'll be using some keyboard shortcuts throughout the video." However, the title of the video says BEGINNER TUTORIAL. Therefore it should be extremely beginner friendly, not just "sort of."


It seems a lot of these YouTube Blender content creators are keen to present "Do this X in 15 minutes"-type tutorials, so they skim through what they're actually doing just to keep the content to the length of time mentioned in the (somewhat click-baity) title. Notice how there are some areas where the video is sped up. How many people *actually* complete this 3D bedroom in 15 minutes? In my experience, most of these "do this in X minutes" tutorials will take at least four times as long, if not more. Which is fine, but when it's due to lack of proper instructions, it can quickly become an exercise in frustration, especially for beginners trying to learn.

kjd
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If you are having problems with mirroring: Go to Object Mode, Highlight the object that the mirroring should be centred around (highlight bed for the mirroring of the bedposts etc) right-click, choose "set Origin" and then choose "Origin to Geometry". Now blender know where the middle of your bed is and the mirroring of the bedposts should work :) Also, make sure that the "Mirror object" in the Mirror modifier is set to the bed.

kimzap
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This guy:
make everything in 15 minutes

Me:
struggling with the wall until 45 minutes

anyway thankyou, following this tutorial made me feels like a blender3d master in 1 day

xxshaqxx
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Some of the techniques presented here are great to model fast. However it's possible that your models don't look quite well when you export them viewed in a different software. The reason is that some of the meshes were extruded in the negative direction which messed up their normals. When you extrude negatively a game engine won't know what the inside vs outside of the object is. That's what you get when you play a game and clip through a wall and suddenly the entire world is transparant.

To fix it:
Select the object in object mode
Turn to edit mode
Press A to select the entire object.
Still in edit mode click Mesh > Normals > Recalculate outside.

perkelele
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5:01 is CTRL + Scroll mouse wheel
to increase cuts

doggy
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Just finished my first blender project under 3 days. I wanna cry this is so beautiful. Other tutorials are kinda intimidating to actual beginners so this one's a gem. It helps encourage beginners in using Blender. Thank you so much for this tutorial!

lovewand
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Probably one of the best tutorials I've ever watched! SO easy to follow a long and the practice as helped me navigate Blender better :) Thank you!

sarahgoatsareoaks
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Thanks for this great tutorial. I have been using Maya for a decade, and I am really used to its shortcut and modelling process. Now I am trying to expand my skills in other 3D software, and learning more, outside my comfort zone. Your tutorials are very useful and I love to learn while doing all the steps. Keep up the great work :) !

emelinechan
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1:46
This might be helpful for some beginners that are wondering why it only moves up a specific increment.
Shortcut Key: Shift + TAB to turn off and on snap to grid.

bbokgomu