Blender 4.2: NEW Rigging and Animation Features

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In this video we are taking a look a the newest rigging and animation features in Blender 4.2 LTS.
There are improvements in Armatures, widgets, Pose Library, Animation Editors and more!

Attribution: Model used in the thumbnail by "mono" on Sketchfab

0:00 Intro
0:20 Bone Subdivide
1:15 Widget Thickness
1:44 Motion Paths
3:14 Frame Scene Range
3:58 Active hidden bone
4:24 Curve Ease
4:57 Stick Mode Colors
5:14 Limit Rotation Fix
6:15 Generated Keys
6:59 Pose Library Fix
7:33 Copy Drivers to Selected
8:05 Export Collections
9:52 Pin Modifier
10:49 Alt+click for Modifiers
11:33 Other notable Updates
13:14 EXTENSIONS
13:39 Other Updates continued

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Thank f**k about the bone subdivision fix. Love it

Dikko
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There are interesting developments, I love them!

xpea
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Sick updates! Thanks for
Posting this ❤

StevenDiLeo
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Great additions indeed. Thanks for highlighting them!

collinsk
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Thanks for the video! I really like the ability to add thickness to our control curves!

JustForNowStudios
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Will you ever do a cloud rig tutorial ?

patroni
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I thought of such bone custom shapes many times.Wanted it desparately.❤

abdullahhussain
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You should increase your resolution scale, so we can see more clearly. As advice.

ratlinuxgamer
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Hi can u please make a video on full Rigify Rig (character also having a Face rigged). How to apply a Mixamo on such body on with face rigged as well.
You made a video on that before but that was before Blender 4.0 changes. Please make a video on that or can u give me a hint how to go ahead on this if u not gonna video on that?
I asked alot of Animators/Riggers on different Servers/Channels but noone has knowledge about that which u have...
Appreciate what u are doing.. Learnt alot from you... Rigging and making Pose Library and Animation basic... alot more
Thanks alot...!

ADSAnimation-hi
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I understand why my version was changed to 4.20 and I was confused now but I missed MeasureIt :(

miau_carina
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Just as a heads up to those who use them. There is a slight instability error with the shader to RGB node where it gives unexpected results or lighting errors past a certain intensity of brightness in scene lights. Although I found this mainly only applies to bsdfs with subsurfacing on them

blujayanimations
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Thanks for the heads up! The features that I am excited the most is Eevee next because this is a huge improvement. Abd auto smoothing is back. The only thing that I am confused about is how they changed how to install add ons in 4.2

bll
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will you make a new course on the previous videos, after the 4.2 update

kodesh
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I upadate the blender but this time keep the old version settings options are not available any idea why

NakumDivyesh
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Hi, do you have any tutorials regarding rigging skirt like dress with rigify?

Marvin-vstu
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Hey, aren't we able to add your site as an add-on repository in the blender extensions functionality?

JayceLee-ke
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This is lovely update but I found 4.1 is most stable and fast version of blender

VisioSpectra
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Are they going to devote any effort to the NLA?

AndresWalsh
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Thanks for the video ... could it be a problem with Auto-Rig Pro ❓🤔

cloudcloud
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Hello, could you make a tutorial on how to rig cats in blender with auto rig pro?

Joaoj