Fallout 4 is About to Get Another New DLC...From Modders

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Modders are continuing to be amazing. In this video we look at one of the massive upcoming mods on its way to Fallout 4, which really acts as a full on DLC for the game. Further, we talk about how Bethesda has been hiring several modders in the Fallout community to work for the company and developer future Bethesda Game Studios titles.

Timestamps:
00:00 - Intro
00:49 - Bethesda Hiring Mod Authors
02:53 - Sim Settlements 2
09:03 - Fallout London


Sources:

Author - ThatMrSmile

#Fallout4Mods #Fallout #SimSettlements
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Heads up, Nika hardly has anything to do with Sim Settlements 2 at all, Sirick is the lead narrative designer and always has been, including chapter 1.

Neeher
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Hey Juicehead!
I'm the lead sound designer on Sim Settlements, and I just wanted to say a big thanks for covering all our stuff - past and present!

Unfortunately, I'd like to correct one little point you made in this video which is incorrect:
Nika-Cola is not, and never was, the lead narrative designer for Sim Settlements. Our main quest (Everything to do with Jake, the ASAMs, settlement building, etc...) was written by our lead writer Sirick, with additional editing from his writing assistant, Cynical_Bounce.

Nika-Cola assisted in quest implementation early on in the development of SS2 Chapter 1, and wrote a couple of quests, such as Grey Matters, where you meet Audra and her brother in the hotel in Boston, which wasn't completed and required further tweaks, editing, and writing from others to reach it's final state. However, much of her work was either cut or changed prior to the release of Sim Settlements 2, and Nika-Cola had stopped contributing to the Sim Settlements mod in late 2019, well before the first version of Sim Settlements 2 was released, and well before development on Chapter 2 had even begun.

Thanks again for highlighting our work! The team and I are super excited to see what people think of this next chapter!
(I think you'll all be pleasantly surprised...)

DelChupenebray
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I love that you made video on this Juice!

I'm also a modder working for Fallout Miami, Capital Wasteland & London and I'm currently in the middle of the interview process with Bethesda as well. Y'all wish me luck and send me your energy : )

dboogs
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Me as a console player: “I sure love my one weapon mod taking up half my mod space!”

AttakusZakus
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Modders literally keep games alive. Finally a good move by Bethesda

greywn
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FINEALLY AFTER 10 YEARS BETHSDA IS MAKING A GOOD DECIDION BY HIRING MODDERS

shivendrachikara
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I am actually glad that the Sim settlements are a thing. Since making micro managing settlements is very lengthy and time consuming to do.

killertruth
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In the words of John Hancock, “Of the People, for the People” Make us proud Modders, the series is in your capable hands

PinkWytchBytch
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Glad Bethesda's hiring Modders. It can hopefully mean good things for Fallout content, maybe hopefully the 5th Fallout installment for when it comes.

Pyrotrainthing
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Is it the "Greatest DLC sized mod that you have ever played..." ? ;)

mikeyv
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I am more hyped about this mod, than any game that released in the past few years. This mod truly feels like it belongs in the game.
So far it is amazing!

michaelflammer
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The sheer amount of work and effort modders go through deserves serious praise.

brothers_of_nod
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Bethesda has hired Modders before. The Editors that Modders use are essentially the same tools that the Developers use to make the games. So, anyone can who can make a mod that is rich in content has the chops to work with and at Bethesda.

gamerjunction
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I can't imagine my playthroughs without Sim Settlements.

punishedghost
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There need to be a database of DLC, quest mods with links... I'm losing track of all of them... there are just so many good ones

suryadeepto
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At the time when I was looking for a content to come back to this game

Rezlusiowa
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Hey Juice. I’m just curious why you haven’t been covering 76 anymore. And when you do it’s only for bugs or bad news. I miss your 76 vids

allstarxkyrie
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I've seen Ss2 trailer almost as soon as it got released and am totally in awe of it. Can't wait to play it. And I think that modders getting hired by Bethesda is not only good for them (which it obviously is) but also for us - players if they bring the same level of quality to what they do there as what they were doing as modders.

Dianus
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Hey I saw a brotherhood member standing side by side with a synth at 5:57, so maybe there's some other quest line to unite the Institute and Brotherhood?

ferret
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"Hiering modders" always makes it sound so outstanding. Gamestudios simply hire talent, and young game designers often started out as modders or making smaller Indy games.

vast