I Tried Fallout 4 Again...

preview_player
Показать описание
Fallout 4 is a 2015 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fourth main game in the Fallout series and was released worldwide on November 10, 2015, for PlayStation 4, Windows, and Xbox One.
---
Subscribe and I'll be your bestest friend!
#fallout #xbox #gaming #lukestephens
Рекомендации по теме
Комментарии
Автор

The mod "Alternate Start" is fantastic for this. While exploring you hear a distress call from vault 111 saying life support has failed. You go to investigate and find both Nate and Nora dead. One was murdered, and the other died in the pod. You find a recording of what went down and your playthrough becomes solving a murder as well as finding a missing person (Shawn). This completely eliminates the urgency, and you can roleplay as just another wastelander who is working with Nick Valentine to find the person from the recording. It's perfect.

<<<HUGE UPDATE>>>
Alternate Dialogue Project is now up and running on Nexus!
This mod was made to be paired with Alternate Start Redux and uses AI to mimic the voice of the NPCs to accommodate the new player character. Now for instance, in Fort Hagen Kellog will say "I've been watching you. I expected you to come knocking, ever since you found that holotape in Vault 111" and your character says things like "And the Boy? Where is he?". Every voice line linked you to Vault 111 or your son has been rewritten. Completely fixes the immersion when using alternate start.

UncleDon
Автор

As a beta tester for Wolfenstein 3D in 1991/92 and then through the rest of the Wolfenstein series, the Dooms, the Quakes, etc. I began playing Fallout 4 the day it came out, and I'm still enjoying it now at my age of 81. I love the action, the various levels of difficulty, survival, the weapons, building settlements and Nick Valentine. Mostly, I'm just glad it's not raining.

BruceBoschek
Автор

8.5 years later, still haven't looked for Shaun

Tenebrous
Автор

I'm actually very impressed with their map design in FO4. The glowing sea was a pretty cool moment when you realize the map extends what seems to be it's square bounds, and the downtown area is incredibly dense with lots of paths above and below street level and winding paths that take you all over the place. Gunplay is top notch and just feels super tight and responsive. I'm actually gonna finally get around to playing Far Harbor. I beat most of the base game but never touched any of the DLC and have heard so much glowing praise about Far Harbor.

brettc
Автор

Me every fallout 4 playthrough: not going to mess with the settlements this time.

Five minutes later: building massive city in sanctuary.

nacho
Автор

Maybe I'm just really out of touch with the way most people play RPG's, but I've never been so completely immersed that I felt the need to rush the story, even if the story is clear something I have to do is time sensitive, I'm still aware that, in real time I don't actually have to play it as if that's the case. I've honestly never even heard of people doing this, so that's fascinating to me. If the main character is an insomniac do you not sleep for days to really get into the role prior to playing it? I mean, I take the story seriously, but _to a point_ but I'm still going to play the game the same way I play any RPG, which is prioritizing side content.

babayaga
Автор

I probably spent 600+ hours across 3 or 4 different play throughs and never even came close to finishing the main story line but I loved every minute of that buggy stress fest.

viper
Автор

the part of fallout 4 like all bethesda games that i really love is... that it's absolutely impossible to focus on the main story no matter how laser focused of a person you are... you are bound to get stuck into one branching side quest or another through no fault or intent of your own.

JustAPakistaniGamer
Автор

Nice thing about Fallout 4 is that when you finish the game It allows you to keep going with exploration and building

reasonableman
Автор

My favourite thing about FO4 is that it's so incredibly dense with locations that really reward you with little stories of what went down before the war started or sometimes more recently

mikeydflyingtoaster
Автор

I always play the “find Shaun” arc as just a really long opening quest. I go scorched earth and burn through everything, kill Kellogg, etc until I get to the point where I need to enter the Glowing Sea.

Then I go exploration mode as I need to work to save up enough for either a hazmat suit or power armor (or I just join the Brotherhood).

Once I get what I need, I go scorched earth again until I find Shaun. After that, I play it like my character has been mentally and emotionally broken and I return to the wastes to explore and work more.

mistermarkham
Автор

A survival playtrough with a few mods is definitely the best way to properly enjoy the game.

venepskeuten
Автор

It gives me hope that the lead writer for Far Harbor (William Shen) is now the lead quest designer for Starfield.

DeepFriedDoom
Автор

I like the way NV handles what you're talking about with Main Quest vs. Side Content. NV keeps throwing side content at you, putting it in your path as optional things you can do along the path of the main quest. And if you do all the side content, a lot of it actually ends up significantly affecting the main quest ending.

valerius
Автор

The game doesn't end when the main story is resolved. You can speed through that, then spend as much as you time exploring and playing through the side content. My problem is that I tend to feel my character is so absorbed in the main story that I have a hard time finding their identity after it ends.

tafkaga
Автор

I will never forget the first time I started Fallout. (Fallout 3) Everything was fine at first... but when I exited the Vault, I was more scared than I've ever been in a game. This uncertainty that a creature could already see me, or that I would enter the wrong area and die miserably, it was terrifying and yet I couldn't stop playing it. The worst were the subways, where the ghouls screamed in the dark and ran at me in hordes. After all, they were the worst until I met the first super mutant Centaur xD

Nights in Fallout were even worse. I've always gone to the cities at night to sleep. (I mean I was 11 years old when). That's how I felt in real life too. Whenever the evening came, I didn't dare to start Fallout anymore, even though I watched the most violent horror films at that age. When you really are in that other world, it's an even more intense experience.

After playing through the second time, I had completely overcome my fear and since then I have been playing almost exclusively with melee weapons to be able to see the faces of my victims, whom I erase from existence. My favorite game, right after Elder Scrolls.

Hexenmeister
Автор

Kind of scary that in comparison to more recent games, this game is an absolute gem

Seanbbn
Автор

Th difference I've heard from friends who love New Vegas is that the problem is motivation. In Fallout 4 your motivation is to find you're missing newborn; something that requires haste and all of your attention. In New Vegas, your motivation is Revenge, something that gets better the more work and time you put into it. In Fallout 4 they demand your haste for no reason, but in New Vegas they want you to play the long game.

Fragdemented
Автор

You nailed it, explore and settlements building is where fallout 4 shine, playing it for the last 5 years, not tired of it

pieter
Автор

I’ve played fallout four three times and this final time I actually explored the game and actually leveled up. When you do that and pick a good faction, it becomes a real good experience. You can get more armors the more you explore, as you level up you could come across far more powerful power armors such as the X-01. That I think, is where this game shines.

GigaChad-hsim