Blender to Fusion 360 - How to Convert a Mesh to a Clean CAD Surface

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In this video we are going to take a mesh body created in Blender and bring it into Fusion 360 to better understand the process of how you can take your poly models and turn them into a true CAD model.

We will explore 4 different methods of getting this done and better understand what the output looks like.

1. Importing an OBJ and using mesh tools to create a faceted CAD surface
2. Converting a quad mesh OBJ directly to an editable T-Spline body and ultimately a clean BREP
3. Using form tools to move control vertices onto a mesh reference
4. Creating new T-Spline faces snapped to the mesh body
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Your content is fantastic. Solving real problems. Especially for folks who “teach themselves”

kosielemmer
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This was so unbelievably helpful. Much better than the F360 docs. Thank you so much!

CaseyJScalf
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Thank you for the tutorial, your efforts are very much appreciated.

yahyagannour
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For those only have free fusion, (without clean mesh conversion) is there any workflow to comvert a mesh stl to editable solid to fusion? (maybe FreeCad, 3Ds, blender, anything .step for example.)

oqueeutofazendoaqui
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I'm working with 3d scans in fusion. Not the perfect tool for that, but this is what I have :)
It would be cool to see workflow of building something off the mesh geometry like ducktail spoiler or fender flares.

MAV
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I already noted that you are bang on with the videos that interest me xD since Blender has Nurbs support, that would also be an option since nurbs are basically a different name to Autodesks T-Splines, so the conversion could start in blender a little already. Since i am trying to retopo my scanned meshes to cad and it's still a pain (probably my fault for not designing from scratch lol) definitely interested in the foms and surface stuff

Tarex_
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About a year ago I was working with some very complex (think jet engine geometry) 3D scans in Fusion, and overlaying them with 5 axis machining operations with in process geometry checks. One of the most annoying things though is even though I can do that, I never found a quick way to take 3D scans and make solid bodies that were not faceted to make machining seamless surfaces easier. Fortunately for what I was doing it didn't matter it was a comparison of different things I can't go into, but I have my own handheld 3D scanner and I regularly find I want a way of taking a mesh and making it a smooth model as quickly as I can. I would love to see a special series just on doing that. Starting to wonder if there isn't a way to make AI do this quickly..

CaskStrength
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OK, so to summup, if I create something more complicated with blender for cnc machinig and then wish to convert it with fusion for iges or step for example, then keeping the designed "part" all quads and relatively mid polycount shout yeld me the results I seek? I wonder if splitting the blender part into chunks would help too for the conversion process?

AcrioAlarius
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Interesting and useful. I come from a Blender background and Fusion 360 is very different. How do you export/import from Blender to Fusion curves, so that a tool can follow a path.

iagocasabiellgonzalez
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Is there a way to cover a triangular mesh into a quad mesh in blender?

Dsk
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Você é fantástico. Muito generoso, inteligente e agradeço a Deus por pessoas como você existirem. Com esse processo, você me ajudou a definir um fluxo de trabalho para 16 peças que tenho que modelar. Muito obrigado, você é incrível!

PauloIrineudeSouza
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New subscriber, awesome video, my question is I bought the model of an airplane is in obj and I need to bring into Fusion 360 and I am guessing convert to a solid so I can cut it up and make negative molds and export as stl for 3D printing, then the molds will be glued together and make composite parts, is this possible? Can I send you the obj file so you can make some suggestions on which path to take? THANK YOU!

jabe
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new sub here- using CR Scan Lizard (new to me) and once I finally get a decent scan (that's a subject to itself!) I was trying to make solid (3D print) in Fusion. Now that I have this info I think I can do it. I will download Blender (another thing to learn) I use Prusa printers and Slicer--then Lizard to Blender to F360 to Prusa Slicer then to printer. Reverse engineering on motorcycle parts. Wish me luck. Thanx

stevemethia
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I know this is old. Trying to perfect a body kit on a 3d model before purchasing a scanner and 3d printer. Its not uploading probably due to it not being solid. How can i export this to fusion 360? Thank you so much in advance!

travisclymens
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When converting, I can't click on the selection, as if the mesh didn't exist, what to do? Thanks

rodolfocastelobranco
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my gawd fusion have alot of dogshit work flows :/

whitekingb
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Almost two minutes in and no “education” … get to the point please, you’re competing with peoples time

shawnhollahan