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Zbrush Ipad Hard Surface Topology Tip
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In this ZBrush tutorial, I'll share a quick hard surface tip while working on the iPad version. We'll create a flat head screwdriver from a cylinder using poly groups, ZRemesher, and Booleans to achieve a clean, detailed design—perfect for your hard surface modeling projects! Chapters below!
00:00 - Start
00:45 - Beveling
04:19 - Boolean Mesh for Better Remeshing
06:42 - Smoothing and Subdividing
08:36 - ZRemeshing Magic
10:26 - Adding High Poly Details
Software I use
- Da Vinci Resolve
- Adobe After Effects
- Maxon Cinema4D
- Unreal Engine 5
00:00 - Start
00:45 - Beveling
04:19 - Boolean Mesh for Better Remeshing
06:42 - Smoothing and Subdividing
08:36 - ZRemeshing Magic
10:26 - Adding High Poly Details
Software I use
- Da Vinci Resolve
- Adobe After Effects
- Maxon Cinema4D
- Unreal Engine 5
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