Advanced Python Text Adventure 3 - Loot Generator

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Part 3 of the advanced text adventure! Loot Generator!

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Computer programming
Python programming tutorial
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I'm finding this series extremily useful in helping me to learn Python and logic in RPG gaming. Thanks for making these. Your instruction is clear and confident. I've been trying to learn Python all summer but many youtube tutorials have been either hard to follow or the pacing was difficult to keep up with. I hope you keep making these!

TheSudouser
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This series of videos are amazing. They've clarified so, so many things...thank you so much and can't wait for the next video!

Had a small question: The hitChance function (line 130) only returns a boolean. How will hitChance >= hit (line 121) be calculated?

RishiSaikia
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Would be interesting to see if you could implement a damage over time spell in the battle state, say for example a bleed effect where each turn the enemy would take bleed damage for 5 turns before ending.

Stonekom
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how can i generate loot for an already exsiting character?

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