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How to Create a Text Adventure Using Python, Part 3: Moving Through the Game World

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I continue my series about how to create a text adventure using Python.
Goals:
Overview of the program so far.
Show how to make sure the character doesn’t walk off the board.
Move the character from one zone to another and back again.
Allow a character to examine the tile it is on.
Code on GitHub:
Part 1:
Part 2:
Goals:
Overview of the program so far.
Show how to make sure the character doesn’t walk off the board.
Move the character from one zone to another and back again.
Allow a character to examine the tile it is on.
Code on GitHub:
Part 1:
Part 2: