10 Features DbD Removed that Actually Made the Game Fun

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0:00 - Bugs, Chaos, & Dead by Daylight
0:20 - Realism
1:16 - Is Realism Fun?
1:45 - Old Survivor Movement
2:22 - Space Billy
3:18 - Stackable Flashbangs
3:46 - A Pig Buff
4:28 - Removal of Invisible Walls
5:25 - Holing Killers w/ Lockers
6:26 - The Badham Jump Tech
7:06 - Old Huntress Needle Threads
8:00 - The Fake Flashlight Vault
8:41 - Climbing on Rocks
9:13 - Is it Possible to Enhance DbD Gameplay?
Old Survivor Movement |
Space Billy |
Infinite Flash Bangs |
Pig Dash |
Invisible walls |
Locker Jump Tech |
The Badham Jump |
Flashlight Vault |
Climbing on Rocks |
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I’m surprised you didn’t mention the cosmetic glitch, people absolutely loved it (plus people purchased skins just to do it).

Sword_Man_YT
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Clairvoyance being able to push other survivors and the killer was awesome while it lasted.

myspink
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Making a fake vault noise seems like a perk they would've done by now, crazy that they havent

Alextheflykat
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They went total overkill with invisible walls. I hit an invisible wall on Ormond going off of a normal hill... Not main, but a basic hill. Garden of (Pain) is also horrible to experience when you can't even leap off of the top floor.

mizark
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I miss Space Billy wish they would bring it back

jokersmile
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I feel infinite flashbangs would be a bit overboard, especially in saves, I definitely agree there should be an option to hold up to 3 like in RE2, but have like a 20 second cooldown so you can't just spam them to get a cheap save.

joshuajones
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Coco, your definition of fun is very weird.

Charlie-vptn
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I’d say removing all of the invisible walls would be great considering that the majority of killer and survivor players don’t even seem all that fazed about space killers and such. It takes so much time and effort to get up there that you don’t even really gain that much of an advantage compared to just traversing around the map normally. It definitely prohibits the fun and flexibility of the game so I feel like there should be at least some sorta leniency on that.

I don’t play all that much huntress, but I can definitely sense the frustration with all of the branches and messed up hitboxes. I kinda thought of a fun idea that could be done with the environment, maybe there can be some areas of a terrain (such as windows or loose boards or even the tree branches) that you can hit with your special or basic attack to strike down and open up those areas for a sneaky strike with huntress’s hatchets, Deathslinger’s gun, Trickster’s knives, etc. The visual would be made clear to the survivor and thus have to actively be aware of what the killer is doing and play around it, so I think it could still give a nice dynamic for ranged killers and maybe even a little more of a clearer view for killers and survivors when going around tall loops.

Shuffles_Art
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Let’s be honest, this community cannot be trusted to not abuse broken things in this game.

jeffythesomething
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I'm gonna be real with you, as much as I love Flashbangs I do really think stacking them would be very very annoying and I am glad those were fixed 😭

xweert
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When you talk about fun, it is also important to consider who's having fun.

marcofooladi
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> that Actually Made the Game Fun

Killer-side features/bugs:
Just for fun/Too specific to help in 95% of situations.

Survivors side features/bugs:
Allowing to even more absurd chase survivability/messing with killers/bullying.

Are you for real?

gordeiliventsow
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I don’t see how removing invisible walls would be problematic since majority of the community love to see space demo or space billy even space blight that would be a fun change to do they should definetlly remove invisible walls

PottstownONTOP
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i think dbd defnitely needs more variety and fun but reintroducing bugs or clunky movement isnt the right way of doing it since they can also get quite frustrating if youre on the other side of it and they are often very situational and skill dependent. they should instead introduce new movement options or other abilities in a regulated way so that everyone can use them and they are consistent and predictable.

sodaquest_
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I feel like if most of these were in current dbd there'd be more issues and frustration than good feelings coming out of it and fun. I would like to see invisible walls removed though and being able to leap from a ledge without sinking like a bag of bricks

DarkChibiWeebie
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Honestly this is a pretty terrible video. These were exploits that were abused and caused frustration on both sides which is why they were removed in the first place. It wasn’t “fun” to deal with these issues and making a video to have the audience think “yah they should bring them back!” is… i can’t think of the word without sounding too douche but the community is pretty brain dead and the last thing we need is more people screaming at the devs with bad ideas.

Although i do agree behavior should look for ways to make the game more enjoyable, lets not forget this is a 1v4 with “somewhat” of a competitive and objective base game ( don’t deny the competitive part, tired of people lying that they don’t feel competitive). These features would be fine in a sandbox game but not this.

Blackheartgamer
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not so sure so many killer would agree with the old dbd movement

VexingWeeb
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well personally as a game designer myself, i am not a fan of this wacky chaotic fun things by a simple point, they are non intentional and said so they are unpredictable and tend to break the game very frequently and this type of break always becomes a "this devs keep doing skins and dont fix the game" argument, but many of them could be created as perks or added as intentional features

brunohvs
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Everything I hear is “Let’s give survivors tons of ways to abuse killers, because abusing bugs that make killer play unbearable is what survivors consider fun!”

TerryBrown-ye
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No these should not be added back for the simple reason of increased false reports. Didn’t you have a video recently talking about how perks are hiding cheaters as well? Imagine if they could hide their hacks with these bugs now too.

Ivan_Cornelius