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UE5 Quest System
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Basic blueprint quest system demo, written in UE5 with interact, location, gather, and kill quest types. Versatile system with multiple stages and objectives, as well as different quest issuers and possible locations to turn in for rewards, including auto-complete, auto-issue, and auto-acceptable quests. Quests built using DataTables
This system was built based on Ryan Laley's tutorial, which can be found here:
This system was built based on Ryan Laley's tutorial, which can be found here:
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