UE5 Quest System

preview_player
Показать описание
Basic blueprint quest system demo, written in UE5 with interact, location, gather, and kill quest types. Versatile system with multiple stages and objectives, as well as different quest issuers and possible locations to turn in for rewards, including auto-complete, auto-issue, and auto-acceptable quests. Quests built using DataTables

This system was built based on Ryan Laley's tutorial, which can be found here:
Рекомендации по теме
Комментарии
Автор

this looks a lot like ryan laley's tutorials

BlackMonolithRemnant