FASTEST Way to Import Megascans Assets to Unreal Engine 5

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Learn how to quickly import Megascans assets to Unreal Engine 5 with just a few clicks!

After logging into Quixel Bridge, simply drag and drop your desired assets into the Unreal viewport and watch as they automatically download and appear.

If you found this tutorial helpful, be sure to drop a comment and like below. Thanks for watching and have a great day!

► RECOMMENDED UNREAL ENGINE 5 TUTORIAL VIDEOS:
1. How to Paint Landscape with Megascans Materials in Unreal Engine 5:
2. Unreal Engine 5 Tutorial: How to activate/enable LUMEN:

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There are Videos with Intro, Outro and blabla and then there is this legend. THANK YOU

zenceLde
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Super cool! =) I didn't realize you could drag assets right into the scene!

jasmyn
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I was struggling with how to do that🤕🤕 why did I never think that?? thank you so much, brother

DrTheCherifProMax
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So damn useful and straight to the point! Thumbs up

cameronarcher
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have any tips for save asset to another project!! better than download again!

husseinabdulla
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Could someone help me out? My assets and textures are low quality (I imported them in Nanite). And no, there is no problem with Virtual Texture. I have no idea on what is happening...

YiqunMa
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Drag and drop not working in megascan asset

AkbarAli-ieuv
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should add to the title that this is depreciated. Can no longer do this with the introduction of FAB. A video to explain the fastest way to important megascans from FAB is something Youtube is missing if you need a video idea. I'm guessing only manually adding is the way to go now unfortunately.

HFHoncho