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OPTIMIZE your Unity game using these performance tips | Tutorial
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As my game (Samurado) continues to get bigger and bigger, performance and optimization is something I've been getting more concerned about. So I went on a deep dive to figure out as much as I could about performance, and these are some of the best tips I use/have come across, some are specifically for 2D games, but some are just overall good rules of thumb for any project!
I hope you enjoy!
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Timestamps:
00:00 - Intro
00:07 - Sprite Atlas and Frame Debugger
01:30 - Tick System
03:57 - Setting up Your Own Benchmark Tests
06:50 - Hashing Strings
08:20 - General Tips
Unity optimization and performance E-Book:
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If you're new to our channel, we're Brandon & Nikki from Sasquatch B Studios. We sold our house to start our game studio, and work full time on building our business and making our game, Veil of Maia.
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