Unity optimization tip: GPU instancing

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In this video I'll show you a quick Unity optimization trick, which can be useful if you have multiple copies of the same gameobject.

If you enable GPU instancing, you may get a little bit more FPS, so definitely worth a try.

Unity Documentation:

Assets used:

#unitytutorial #gamedevwithmark #shorts
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right on point, thank you, God bless you!

ChuckyMaster
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Hello, Eltűnt a GPU instance checkbox az edit detail mesh- terrain ablak alsó feléről! Mi lehet az oka? A Shadernél engedélyezve van, és ugyanaz másik gépen ott van, és működik.

runnair
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hello. Nice quick video.
Do you know does it only work if i copy a mesh inside unity? i mean if i have the same object copied in a 3d desing program, does it automatically detect that its identical and does the instancing trick?

taavetmalkov
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Hey how could we contact you in personal?

rocketshift-studio
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I feel like the vagueness of this short is confusing, i learned how to do gpu instancing a day ago and i had to use a script to make it work right, but im still unsure if it actually does anything without that step

paulbunyangonewild