Optimize Your Unity Performance with LOD - No Modeling Required

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In this video, you'll learn how to optimize your Unity game's performance using LOD (Level of Detail) without any modeling required. LOD is a technique that reduces the number of polygons in an object as it moves further away from the camera, which can significantly improve your game's performance. We'll cover the basics of LOD and show you how to implement it in your Unity project. By the end of this video, you'll have the knowledge and skills to optimize your Unity game's performance and create a smoother, more enjoyable experience for your players. So, let's get started!

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Good video but your mic quality is horrible for most of it, except around 1:49 - 1:54

ShaunDreclin
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I really hate speed through tutorials.

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