Math for Game Developers - Character Movement (Points and Vectors)

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This is the first Math for Game Developers and it focuses on moving a character around using vectors and points.

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Whatever the age, his tutorial still gold, we need math to devolep our game more intuitive

penguincoding
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I just popped in to say that you're an absolute legend.

davedogge
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Math tutorials? Exactly what i need? DOESNT EXPECT ME TO BE A GOD AT MATHS? C + + E X A M P L E S S?!?!?!! i am overwhelmed

antontheyeeter
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Im a new developer with no programming experience, Hope this series will make my understanding better.

Its 8 years old but some things never change.

godot-boy
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I genuinely thought this was a video playlist compilation of random videos you found, but what I found was even better.

thethroguecannon
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Thanks everyone for the kind words. I'm glad I was able to help!

JorgeVinoRodriguez
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sin() and cos() are relatively expensive functions compared to just fp addition, and when you're doing it at 60 frames per second, the differences become negligible. Plus, as you'll see in the into to matrices lessons, having each vector as its dimensional components has its advantages. But that said, there's plenty of times when we use the cos and sin representations as well, as you'll see in the Euler angles video.

JorgeVinoRodriguez
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I just arrived at your channel a few videos ago, and bro... I'm back to the first video to write this. You just gave me the possibility of study everything I need for my plan to migrate from software development to game development. Many math concepts I just lost with the time (working doing CRUDs, reports, etc... so boring) but, yeah... you gave me all I need to study to achieve there!!!

Thank you so much for that, I really appreciate your channel and the knowledge you are sharing free here!!!

ewertonmelo
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These tutorials explain things that almost all tutorials seem to lack.

msidc
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The concept of this series (math for game dev's) is a really good idea. Please continue to work on it along with more advanced concepts.

yark
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Calculus has many applications in game development but I can teach a whole ton of game dev math before I start needing to get calculus involved. :)

JorgeVinoRodriguez
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as soon as you said you were going to suggest a website to catch up on algebra and trig,
i was wondering if you were going to suggest khan academy....
and you did...Khan Academy is the best!!!

isaacsnowcarini
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This is pure gold man, I love this so much! I can't wait to find out how to calculate x and y values in order to rotate the vector towards something

BusinessWolf
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I just found your channel for the first time and I'm asking where have you been this whole time?!

ollicron
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I almost dropped to my knees seeing this playlist.

itsoverrated
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This is the first episode in a new series. I'll be eventually covering much more advanced topics. The first five videos are up now, with one new video to come every week.

JorgeVinoRodriguez
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Just Discovered These lectures, I'm planning on completing the entire playlist, God bless you

punchline
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This is a tutorial that never expires Thanks 🥰

Tea-citw
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Thank you so much for sharing khan academy, I never knew of this site and I really needed to practise my maths!
I will watch your video later, when I am educated enough for it :D

stashorodnyansky
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2018, I'm in college doing game development courses, got exams next week, this is great to practice a little :D thx, also using c++ so this comes in handy eventhough c++ is updated a lot, its basically the same

pypunk