Math for Game Programmers: Mixing Geodetic, Hand-crafted and Procedural Geometry

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In this 2015 talk, Applied Research Associates, Inc.'s Graham Rhodes discusses innovative new techniques for producing geometry for video games.

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Well, this is certainly a presentation made by an engineer

RedFangXIX
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watch at 1.5x speed or higher, guys, otherwise this is unbearably slow

Xyzzy
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These math for programmers talks are my favorite.

jonathancamarena
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I feel like he really should've demonstrated what the goal of his talk was before going into full engineer mode, so at least we had some clue as to where any of this was heading.

superscatboy
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reported for making me feel mathematically inadequate

rumfordc
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This talks requires a number of prerequisites, but who knows what those are.

HairyPixels
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The concepts introduced are interesting but it's really hard to follow what he's talking about.

raingloom
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Graham seems super knowledgeable, and the topic looks fascinating, but I just watched a 30 minute video and still have no idea:
* how path finding is an implicit geometry
* how any of this is 'Procedural Geometry' (in the title)
* what the point of the talk is

I generally understand most of the topics he mentioned in isolation, but how any of them make sense together beats me. Definitely would have been easier to follow with a specific example, or with a better explanation of why he used these techniques, as opposed to the details of these techniques. 30 minutes is definitely not enough to explain all of flow differential equations, but it should be enough to explain your purpose a little better.

thesurferdude
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I'm really not sold on this one. I get the intention behind it - "Maybe we could use these equations to generate interesting meshes"... but so far I've seen no evidence of that actually working.

VestinVestin
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What does p A and epsilon stand for :(

NeoShameMan
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Sorry, I can't follow this. I'm sure it's interesting but it is far from engaging enough.

ZoidbergForPresident
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This guy is Deffo not a confident speaker every time he pauses it feels like he is questioning his life decision whilst I'm question why I'm still watching this due to lack of engagement lol

donutdude
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my dream is to make a 3d game with complex animations and fluid body acrobatics. how many years will it take me? i began programming recently.

notaras
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Stopped watching after he said that absolute value is discontinuous at zero.

Mrkol_
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This guy can't talk... thats why it seems to be boring or whatever.

ScienceEver