Helldivers 2 New Cutting Edge Warbond Is Here! Checking Out EVERY New Item

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Helldivers 2 first post-launch warbond, Cutting Edge, is here and it looks awesome! We dive into the premium pack and check out every new item, including new weapons, new armor, and much more!

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CORRECTION: The Scorcher was technically the first plasma weapon. The Punisher Plasma is just the first easily accessible one.
What do you think of the new Cutting Edge Warbond? Let us know in the comments below!

LegacyGamingUS
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Just for some context in the game there is a patrol that is always trying to get you into a fight. It tracks you across the map constantly. Even if you kill that patrol a new patrol will spawn and start hunting you. The new booster makes that patrol less aggressive giving you more time at each objective. It does not however reduce spawn rates

wulcgbg
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My biggest thing about this game is it's not pay to win. Everyone I mean everyone can farm the super credits easily. You literally don't have to spend anything. Just for the hell of it I'm going to dump an extra 20 just to support the studio. And plus the game is fun on a level I haven't played since socom

ClumsyDrow
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PSA: The stun grenade works on heavy enemies and stuns for five seconds, meaning you can get a free 500kg on a Bile Titan.

Edit: it cannot seal bug holes or blow up factories, so make sure you have access to grenades or stratagems that can.

Mr.Spade
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The scorcher is plasma based… so its the second plasma weapon

michaeltarver
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With 95 percent arc damage reduced, can you imagine next set for 95 Percent fire damage reduced?

MeGawOOt
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The Booster reduces spawn rates and number spawned. I ran the same mission twice on the same difficulty and the change was noticeable.

philb
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For Localization Confusion, I bet it impacts the detection radius of enemies. The CEO of AH did a play session with OperatorDrewski and they talked a lot about how enemies can "hear" and even "smell" the player depending on a detection radius. This is why enemies don't react to your initial hellpod impact at the start of a mission but will show up when people call in their initial support weapons. Enemies are coded to not "hear" that initial hellpod impact but can "hear" any subsequent impacts. I bet this booster impacts the way enemies can "hear" the actions taken by the player (because every action makes noise), and the "increased time between enemy contacts" is likely referring to enemy patrols not being drawn in as much when the player does noisier actions. Fun tip: You can use this "hearing" mechanic to your advantage by luring enemies away from a POI. If you're solo or playing with a group, sneak up close and throw grenades away from the POI. Enemies will follow the noise to investigate and you can loot and scoot.

robfogle
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The stun grenade actually sounds really good. can't kill your friends and can stop some of the stronger enemies that a grenade wont kill letting you and your enemies light em up. Imagine going with the armor that gives you extra grenades and basically being a CC support for your team.

Zectifin
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They massacred the Las-16 Sickle. If you’re familiar with Helldivers 1, you’re going to repeat Don Vito Corleone’s classic line “look at how they massacred my boy”

WhereIsTiffanyDover
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3:26
plas scorcher: am i a joke to you

Balagnugnes
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If this were any other developer, the 10 buck pass gonna be 700 cred +200"bonus", so you just 100 away from buying the pass so you have to buy an extra smaller bundle or buy the big bundle in the first place.

ufuk
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The booster seems to make random patrol groups spawn less. Also seems like groups dont call bug breeches as often. Hard to tell for sure so far.

WincredibleHulk
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Because you get 300 super credits inside Cutting Edge Warbond, it's more like 7 buck.

Like, you can spend those 300 on the next warbond next month.

BeastOrGod
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Just for the record, there are NO emotes in this warbond. They are ALL victory poses, not emotes.

crashboredom
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Love the Sickle, works well, it sounds weird for a energy weapon, sounds like a normal gun.

johngray
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"It's the first Plasma based weapon in the game."

Plas Scorcher: "Am I a joke to you?"

neocrimsoncloud
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Don’t forget in the superstore we have 2 new armours like the heavy medic

nootsgaming
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Fun tip for new armor: you are now a range EXTENDER for a fellow divers arc thrower. Distance yourself between them and the enemy, they shoot you, and it arcs to the FUN LIGHTNING RODS!

deadlyapollo
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The 3 weapons are really good, also You should know that armors are useful with the Tesla tower.

veterangamer