Potion Liquid Wobble Shader Graph - Easy Unity Tutorial

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In this video we will show you how to create a Potion Liquid Wobble Shader Graph using Unity 2020.3 URP.
00:00 Intro
01:00 Create new unity URP project
02:00 Creating Glass Material
03:10 Creating Liquid Wobble Shader Graph
03:35 Creating the fill nodes
05:50 Coloring the liquid and the surface.
07:50 Creating the wobble effect nodes
10:15 Adding @MinionsArt wobble script.
13:20 Outro

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Thank you so much for creating this!! as an artist my coding knowledge is bare minimum but I find shader graph brilliant and intuitive I just cant find enough tutorials to do what I need to do without code! thaaannkksss <3

cuteebear
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This tutorial was extremely good! Thank you so much! :D

leolizanon
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Nice tutorial man, i see all use that Minions Art script, it´s fantastic what she have done

sivorifrancisco
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Thanks bro, my native idiom is spanish, thanks for share this in a group where i am, ur english is very good and slow and i can understand perfectly, thanks a lot!

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You are amazing, keep up the good work <3

alexandrugd
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Awesome tutorial! I remember seeing this effect in Half Life Alyx and thinking it was really cool! Thanks for sharing this! Probably a complicated calculus related question, but isn't the fill amount also going to change dynamically based on the orientation (and shape) of the container (unless the container happens to be a perfect sphere)?

maxharris
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Thank you so much! Helped me a lot even though i work with ASE! <3

atom_zero
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Greate Tutorial, very clear, Thank you !

egoinstart
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Wow cool effect, I am going to try implementing this out in my raw OpenGL & Rust project

astroid-wspy
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Great video, thanks for making this.

For the record, Fresnel is pronounced without the "s", like ~ "frenel". The dude whose name it is, was french. The french love their mute letters.

TheFloatingSheep
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Fresnel -> Pronounced "freh-nell". Thanks for the great tutorial!

tysocrates
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Thanks a Lot man. You saved a hell lot of effort...

hazaonly
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Thanks. Why did you subtract object position from world position?

stephenmackenzie
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Anyone had any problem with this in the scene? in the preview, all seems to work fine, but WobbleZ is not working properly in the scene.
Also great video!!!

amng
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Excelent Video, very clear. Please can you make a video teachen how to pour the liquid.
Thanks.

AuxiliarCoordinacionCETI-mymj
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I'm using Unity 2019 URP pipeline(for a project) and for some reason I am unable to create a float variable in any shader graphs? I'm doing what I can with vector value but I need a float to use the wobble script. Not sure if there is a setting or something I missed or if its a version and render pipeline thing ? :(

cuteebear
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Really great tutorial, thank you man! I wonder, is there a way to make a liquid transparent without does strange effect while rendering both sides?

Kasiulka
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use that for advence obj example bowl dish

VfxDodasi
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Hello, i wanted to know can we make it in Unity 2019 and will it be similar? Thank you

osmansaleem
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Great tutorial, can you update wobble script pls

furkanunlu