Liquid Shader in Unity

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Hi everyone. This is my latest asset package for Unity. This package includes shaders that simulate liquids in glass or plastic containers. This video gives a brief overview of some of the applications of this asset. It's able to be applied to any mesh, the shader's properties are fully customizable, and the glass shader brings the whole effect to life.

Stay tuned for when this gets released on the Asset Store!
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Very reminiscent of the shader in HL Alyx. Very nice work!

thevfxwizard
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Awesome! Hope to see in Asset store soon.

CaptainNimo
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This is incredible! Great work!!! Excited to try it out!

PixelDough
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Wow amazing, just saw it in half life alyx.

leonardojensen
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Welp, I purchased this a few minutes ago, but it's sadly not compatible with HDRP. Do you have any intentions of implementing it for HDRP?

WeirdistBuilds
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If you have seen mudrunner game they have a similar effect for their fuel tanks.. Can this be controlled like to show filling up of ths bottle or empty.. Also if it breaks can it also show splash and spillage.. Those features would be awsome....

supertaurus
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Does it support VR in single pass instanced rendering ?

IrakliKokrashvili
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Is it possible to have a reply back to my mail concerning this asset ?

acidarts
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It looks like Hl:alyx bottles
Its the same effect?

q-chone